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          | FCUG Meeting Reports
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          | These are the informal
            reports on meetings of the Fresno Commodore User Group. Not really
            minutes, and not exactly news, we started this just to have a record
            of decisions made, attendance, etc. Notes are co-written by
            President Robert Bernardo and Treasurer Dick Estel, unless an
            individual byline appears. The latest report will
            always be at the top, after that they appear in order with the oldest
            years at the top. Don't know what year or month
            you want? Start with the newest and read a few recent reports; then
            go back to the oldest and see what was different. Some months are
            missing and will be added if and when they become available. |  
          |    |  
          | Latest Meeting Report    
            Older Meeting Reports         
            Commodore Links 2010
            - 2016 are on Page 1         
            2017
            - 2022 are on Page 2 
            2023 Reports         
            2024 Reports         
            2025 Reports |  
          |     
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          | Latest
            Meeting Report
             Coming
            soon
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          |  |  
          | Other
          2025 Reports
           |  
          | 
            
                |  
          | Older Meeting Reports Below this point, reports are in chronological order, oldest
            first |  
          | 
             
           |  
          | 2023 January    
          February     March    
          April     May    
          June
           
            July    
            August     September    
            October     November    
            December
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          | 
             
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          | January
          2023 By
            Robert Bernardo and Dick Estel The third Sunday of the year was cold, with dark, cloudy skies, and
            rain expected any time. This was on the heels of weeks of record
            rain that brought deadly flooding to California. However, it was warm and welcoming inside the Panera Bread
            restaurant at Shaw and Marty in Fresno, as members of the Fresno Commodore User Group gathered for lunch,
            conversation, and computer stuff. On hand were Robert Bernardo,
            Roger Van Pelt, Bruce Nieman, Dick Estel and Michael Calkin.
            
             Pre-meeting conversation during lunch touched on the variety of
            drones now available and enhanced movie experiences in theatres,
            such as 3-D, ScreenX, 4DX, and even Sensurround, the much older
            technology of theater seats that shook during the 1974 Charlton
            Heston disaster epic, “Earthquake.”
            
             Plans are pretty well set for the 2023 edition of the Commodore L.A.
            Super Show (CLASS) in April. A generous donation from Lenard Roach
            covered the last $121 of the 2022 deficit, as well as providing $20
            toward 2023 rental costs. The show will feature a class on using
            BASIC 7.0/7.8 to create a simple C128 game, and a possible Zoom
            visit from the owner of the Commodore name, based in Italy
            
            .
            
             Also in April, Robert will show various vintage computers at the Los
            Angeles Maker Faire at the Los Angeles
            
            Historic
            
            Park.  He thinks there will
            be 3 or 4 computer systems at the Classic Los Angeles Computers
            exhibit – an Ultimate 64 or TheC64, an Amiga 600, and an Atari
            800XL and/or Texas Instruments TI-99/4A.
            
             Robert is looking forward to receiving a Mega65 from Trenz
            Electronics in Germany. This update of the almost legendary C65 (fewer than 200 prototypes
            were produced) comes in at $830, including Euro conversion,
            shipping, and the wire transfer fee (no other payment options were
            offered).
            
             Robert let us know that the jillions of things available on the
            Internet now include an archive of  Radio Shack catalogs from 1939 to
            2011 when this iconic chain slowly faded out of existence.
             Our attention next turned to a demonstration of TheC64 (none dare
            call it a Commodore), with the newly acquired C64 Enhancer flash
            drive containing over 800 C64 games and over 100 VIC-20 games.
            Another flash drive from Retro8BitShop offered the top 100 games.
            Member Michael got on TheC64, bouncing from game to game without
            ever really concentrating on one.
            
             He had that same attitude when Robert brought out the Amiga 600 with
            its Arcade Game Selector II, a menu system that showed a thumbnail
            picture of each game screen on the Amiga’s hard drive. With the
            AGS II and hundreds of games loaded on the hard drive, it was easy
            for him to select one to play… much too easy because he looked
            from thumbnail to thumbnail without really deciding on one. Robert
            finally picked one for him, ML Tank, an Amiga version of the
            classic, wire-frame Tank game. Even on the A600’s unaccelerated
            7.14 MHz speed, the game ran very quickly, the tanks zooming around
            the landscape on the screen. Michael became engrossed in the game
            for... a few minutes.
            
             Next, Roger’s venerable VIC-20 was powered up, running the
            TRIANGULAR microOS. This upgrade required use of a RAM
            expander. Another variation of the TRIANGULAR microOS for the
            C128 was also presented.  As
            old-time GEOS users, everybody appreciated the effort done to make
            TRIANGULAR easy to use, and though it came with a few built-in
            applications, was it really necessary to boot up a graphical user
            interface in order to use a Commodore? Michael played with the
            settings of the OS and changed the colors and screen pattern.
            
             Instead of using a classic ham radio, Roger loaded up a ham radio
            program on his laptop PC that accessed weather stations in Germany
            
            and the Netherlands. Incoming data was then fed through a Kantronics device to
            translate it into plain text on the club’s Commodore 128 (in C64
            mode). This was a fairly specialized version of “plain text,”
            much of it consisting of radio shorthand comprehensible only to
            Roger. Later, Roger tuned into stations in the United States
            
            and found one where the user was speaking mostly in normal English.
            Robert urged Roger to have this as a filmed presentation for CLASS
            2023. The
            end of the meeting had Michael playing several of the games on
            THEC64. |  
          |  
          
           |  
          | February
          2023 For a while it looked as if the February meeting might have only
          Robert and Dick. However, two more of our regulars soon arrived, Roger
          and Bruce. Being Super Bowl Sunday probably did not affect our
          attendance; the game would not start till well after the end of the
          meeting, and most of us are not major football fanatics.
          
           Robert announced that we have recently received a total donation of
          $60 from Editor Lenard Roach toward the room rental for the Commodore
          LA Super Show (CLASS), coming up in April.
          
           In March Robert will be filming a commercial for CLASS and a
          presentation by Roger on the use of Commodore with ham radio. This
          triggered a discussion of how radio waves are bounced off the
          ionosphere and variations in signal strength caused by the lowering of
          the ionosphere after dark.
          
           Robert informed us that there may be a demonstration of ChatGPT
          at CLASS. This is a chatbot that interacts in a conversational way and
          is able “to answer follow up questions, admit its mistakes,
          challenge incorrect premises, and reject inappropriate requests.”
          
           Robert brought a number of print magazines, which were passed around.
          They included C64 Gaming from Australia, Retro Gamer from the United
          Kingdom but also distributed in the U.S., Amiga Addict from the U.K.
          and Amiga Future, published in Germany but available in an English
          edition. C64 Gaming was a download, but a real print version would
          cost over $40 US to have it shipped here. Amiga Addict was primarily a
          British magazine and generally only available at British newsstands
          (Robert had bought it when he was in 
          Europe
          in late 2022.) Amiga Future was a magazine only available by postal
          mail; Robert had a subscription to that one. It even came with a cover
          CD of Amiga programs.
          
           Hardware/software explorations started off with the Mega65, the
          enhanced replica of the never-produced Commodore 65 of the late
          1980’s. Robert had received the computer just a few days before the
          meeting. Included in the box was the comprehensive Mega65 User’s
          Guide, designed to look exactly like a classic Commodore guide right
          down to the spiral binding. Robert also had printed out the Mega65
          specifications from the C64-Wiki, the Mega65 Welcome Guide by Dan
          Sanderson, and the List of Alternative Cores for the Mega65 (cores
          being Apple II, Commodore 64 (more compatible than the C64 mode built
          into the Mega65), GameBoy and GameBoy Color, and ZX Spectrum).
          
           Robert showed that the first time the Mega65 is powered up the user
          must set the time and select the video mode (PAL or NTSC). Once this
          is done, it would power up with the correct settings until they are
          changed. Then he went into showing what programs came in “Demo Disk
          #1,” the .D81 image which came pre-installed on the internal SD card
          of the Mega65.
          
           Staying in Mega65 mode (the computer came with two modes – Mega65
          mode and C64 mode), he demonstrated several programs through the Demo
          Disk menu. The splash screen of the Demo Disk had animation running
          around the circumference of the screen. Ordinarily, the Mega65 booted
          into 40 MHz.. With the use of computer’s built-in freeze menu
          (accessed by pressing RESTORE for a second and then releasing it),
          Robert slowed the computer to 1 MHz. (C64 speed) and showed the effect
          that it had on the animation. Needless to say, the animation was very
          slow! Then he sped the computer to 2 MHz. (C128 Fast speed), and the
          animation was faster. Then he ran the computer at 3.5 MHz. (original
          C65 speed), and the animation was faster. Finally, back to 40 MHz. and
          the animation was back to full speed.
          
           The Demo Disk menu was coded in BASIC 65, the Mega65’s enhanced
          version of BASIC 10 which came with the Commodore 65. In fact, a
          majority of the programs on the Demo Disk was coded in BASIC 65. The
          Demo Disk menu was divided into 4 categories – 1. Demos, 2. Games,
          3. Music, and 4. Utility. The rest of the meeting was devoted to
          running programs off the Demo Disk.
          
           Under the Demos category, the club members saw such demos as 2
          Bitplane Cube (a rotating cube spinning quickly), Mand65 (a mandelbrot
          graphic generated quickly), and Snow (a Christmas demo). Under the
          Game category, they played with games, such as Tetris, Poopie, and
          Blaster. Under the Music category, they listened to Cheek2Cheek and
          the DualSIDCompo which included five compositions including X-Files,
          Black Adder, and M. Impossible. Under Utility, they looked at Vector
          Clock and saw the sub-menu option of GO64.
          
           In fact, GO64 was a direct command on the Mega65 screen. Just type
          GO64, the computer would respond with “Are you sure?”, and then by
          pressing “y” and then ENTER, the user would be brought into C64
          mode. For the next meeting, Robert promised that the members would
          investigate more of the C64 mode of the Mega65. |  
          |  
          
           |  
          | March
          2023 By
          Robert Bernardo and Dick Estel A day with just a few rain showers seemed like a “dry” day after
          several atmospheric rivers in January, February, and March had brought
          heavy rainfall to the 
          
          San Joaquin
          
          Valley
          
          and Sierra foothills, resulting in widespread flooding and evacuations
          in some areas. On March 19, members of the Fresno Commodore Use Group braved the
          light sprinkles, and Dave, Robert, Roger and Dick appeared at the
          Panera Bread restaurant for our monthly meeting. Robert placed on the table a 3D-printed version of the club name and
          logo, made on a 3D printer by Randy Abel, the leader of The Other
          Group of Amigoids in 
          
          San Jose
          
          . This triggered a discussion of 3-D printing, with Roger describing a
          90-foot rocket that has been made from metal using the 3D-printing
          technology. Robert had re-activated Bernardo Studios to film demos with Roger and
          a commercial for the Commodore LA Super Show (CLASS). He took the
          production on location to Vasquez Rocks, just off of State Highway 14
          northeast of Santa Clarita. This was where a number of scenes from
          Star Trek were filmed, and of course, Robert filmed a Commodore next
          to Kirk’s Rock, where the good captain fought the Gorn in episode
          18. Watch for this
          commercial to appear on YouTube in the near future. CLASS is coming up April 15 and 16, and a few more things have been
          added to the agenda. David Pleasance, head of Commodore 
          
          UK
          
          , will appear virtually to talk about the machine’s big success in 
          Europe
          . The second thing is still a secret, so you will have to attend CLASS
          or wait for a post-show report. Also appearing long-distance from 
          
          Australia
          
          will be Paul Gardner-Stephen, the man who developed the Mega65 which
          is the modern day replica of the Commodore 65. Roger talked about the method of sending BASIC code via a flashing
          square on a television screen.  A
          1985 BBC TV show about computers used this method. There is a video
          about this here
          and an article here.
          Hypothetically, the interface for the Commodore and the software could
          be re-created, but how would the signal be sent to a CRT monitor and
          would the software be dependent on a European PAL signal (
          North America
          uses a NTSC signal.)? We moved on to software, starting with the Mega65 in C64 mode and
          various C64 games on the SD card that functions as a disk drive for
          this retro-futuristic machine. Various hiccups were encountered, but
          most games worked fine. Solitaire requires a working mouse, and the
          one Robert had, which had belonged to our late member Meredyth Dixon,
          was NOT working (it may have been non-functional, because Robert had
          set the machine for an Amiga mouse instead of a Commodore mouse).
          Super Bread Box, a jumping and shooting game, was partly functional,
          but the “bullets” Robert fired did nothing when they hit the
          target. Canabalt was a running game in which all you had to do was
          jump between buildings as the tempo between jumps became faster and
          faster. Finally, a game that we all enjoyed was “Frogs,” in which you
          scored points by pushing other frogs into the water. We agreed that
          Frogs would be especially enjoyable if preceded by a drinking game.
          (To digress, what is this business that frogs cannot live in water?
          Falling in the river in Frogger is fatal. Have all the game developers
          failed biology?) One other game, Shotgun, kept us entertained for a few minutes. In
          this two-player game, you had to pick up your shotgun and shoot the
          opposing enemy before he shot you with his shotgun. The tricky part
          was that the shotguns disappear after a short time, and then the
          players had to start over in trying to destroy each other.
           |  
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           |  
          | April
          2023 
          April 2023 By
          Robert Bernardo and Dick Estel We had an unexpected and very special guest at this month’s meeting.
          In the early days of Commodore, Kurt Madden operated a computer store
          in 
          
          Fresno
          
          , did extensive programming work, and was one of the founders of the
          Fresno Commodore User Group. He had done an on-line search and found
          our website, but assumed it was just something “left over” and
          that the club no longer existed. He decided to visit our meeting place, and to his delight and
          surprise, there we were. We were equally delighted to meet him and
          learn more about the club’s beginnings. He had a store,
          Micro
          
          Pacific
          
          Computer
          
          Center, in the Fig
          
          Garden
          
          Village
          Shopping Center, where he sold software by the ton, ran a factory-authorized
          Commodore repair center, and attended the big computer shows of the
          day, Consumer Electronic Show and Comdex. Under the name Mirage Concepts, his company developed a Commodore word
          processor that was a big seller. He also produced a number of other
          software products. Eventually, the company went out of business and
          Kurt moved on to other projects. In 2019 we talked by phone with another club founder, Chuck Yrulegui,
          who could only remember the first name, Kurt, of his colleague from
          the early 1980s. We were happy to fill in the blanks, and get some
          correct information that will be posted in the article that appeared
          in the March/April 2022 Interface. Kurt was unable to stay for the meeting, which left it up to Robert,
          Bruce, Dick and Michael to carry on (Michael was late and missed out
          on the history lesson). Robert gave a very positive report on the Commodore LA Super Show
          (CLASS), held earlier this month in Burbank. Paid attendance was 41, the largest of any FCUG sponsored event
          since the first Commodore Vegas show in 2005. Admission and raffle
          sales not only covered the room rental, but provided a nice profit to
          help fund the 2024 event, tentatively set for April 13 and 14. Robert also attended the LA Maker Faire April 1 in downtown
          Los Angeles. He had a table with Commodore, Amiga and another one or two vintage
          computers, which drew curious looks and questions from some of the
          thousands who attended. We began the demonstration part of the meeting listening to some Amiga
          music (MOD) files, played not on an Amiga but on the Ultimate 64,
          which is a multi-talented modern computer, disguised in a classic C64
          case. Basically, Robert redid the presentation he had at CLASS, a
          presentation that our newsletter editor, Lenard Roach, had hoped to
          present at the show, but in his absence, Robert stepped in. Robert
          showed some Christian graphics with an interlaced picture of Jesus and
          then a PETSCII picture of Jesus. Then Robert ran the game, Satan’s
          Hollow, a classic game marketed by Commodore Business Machines, a game
          in which the player shot down the horde of demons flying around and
          then tried to shoot a fire-breathing Satan. Michael played that game
          in full cheat mode and was pleased with its speed and the number of
          baddies to destroy. We then put Michael to work with a reading comprehension game, the
          Baker Street Kids. The program displayed a series of paragraphs based
          on the Bible, with questions about various specifics. Michael got a
          B+, missing only one question. Next it was Robert vs. Michael in a fight game, SNK vs. Capcom. A
          Super Street Fighter look-alike, the game had each player pick his
          particular character (different characters had different fighting
          skills) and then pick a country in which the fight was to occur. It
          was a rousing game. Robert and Michael kicked, somersaulted, jumped,
          and punched to the eventual winner who was… and then the game reset
          itself! Hmm, that had never happened before. Then Michael played
          against his father. Pick character, pick country, fight! Though it was
          fun, it wasn’t long before the game reset itself again… in the
          middle of play! It was time for the meeting to end, and as Robert was
          packing up, he checked the joystick connections. Joystick #2 was loose
          in its port, i.e., it was not plugged in all the way. Perhaps, that
          was the reason why the game kept resetting itself.
           |  
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           |  
          | May
          2023 By
          Robert Bernardo and Dick Estel 
          The third Sunday of the month arrived, as it always does, bringing
          together members of the Fresno Commodore Users Group for our regular
          meeting. It was May 21, and the weather made it clear that summer was
          replacing the cold, wet winter and spring which dominated the news the
          first part of the year
          
           
          Undaunted by the predicted high of 90 degrees, Robert Bernardo, Roger
          Van Pelt, Dave Smith, Bruce Nieman, and Dick Estel bellied up to the
          counter at Panera Bread, ordered lunch or just a soda, and launched
          the usual far-ranging, pre-meeting discussion. They even looked at the
          brief video from the game show, Jeopardy, which showed the answer,
          “Boasting 64 KB worth of pure computing power, this company’s
          personal computer went for $595 in ‘80s money.” The question was
          “What is Commodore?” 
          The first order of the day was for everyone to sign a card for Ray
          Carlsen, in appreciation of his long service doing Commodore
          repairs. In days of long ago, there was such a thing as
          factory-authorized Commodore repair centers, and virtually every club
          had a member or two who had the tools and skill to fix various
          Commodore computers. 
          Now there are just a few such individuals scattered across the
          country, and we have been fortunate to have Ray “just up the road”
          in Washington state, and even luckier that Robert travels to the
          Pacific Northwest every so often, almost always delivering items for
          Ray to repair or retrieving them after Ray does his magic. Ray has cut
          back his activities lately but continues to keep FCUG’s equipment
          working long beyond its natural life span. Ray, we salute you and
          thank you for your service. 
          Roger told us about a project he is working on, which he explained as
          follows: 
          “A while back I saw an episode on YouTube of a British computer show
          from 1985. They were inviting the audience to participate in an
          experiment where they would build a receiver circuit for their home
          computers that would allow them to ‘download’ software from their
          televisions via a flashing square displayed on the screen during the
          show. The flashes were picked up by a photo transistor attached to the
          screen by a suction cup. This was connected to the circuit board by a
          pair of wires and the computer would run a program to receive the
          software. 
          “I later found the circuit schematic and receiving program in a
          magazine article from the same period and eventually thought I would
          build it and try it out with one of the uploaded broadcasts. This is
          my first attempt and has a low chance of working right off due to the
          nature of the transmission source, a PAL video standard TV show,
          digitized and uploaded to YouTube at 480p. 
          “I may never get any further than building the circuit. But who
          knows?” 
          Robert showed part of a video by a man who has put a C64 Mini AND an
          A500 Mini into a standard Amiga 500 case. Neither device had a working
          keyboard, but this computer whiz had the original A500 keyboard
          working with both units. 
          The date of the June meeting is changed to June 11, because Robert
          will be leaving for 
          
          Seattle
          
          on the regular meeting date. He will conduct the return of PaCommEx,
          the Pacific Commodore Expo Northwest, returning June 24 and 25 after a
          four-year hiatus. It will be held at the Old Rainier Brewery building,
          and admission will be free with expenses being paid by https://sdf.org. 
          Speaking of shows, the Commodore Los Angeles Super Show is coming back
          on 
          April 13-14, 2024
          , and Robert has sent in the deposit to hold the room at the Burbank
          VFW hall. 
          Next up was a brief look at the website for a new operating system for
          the Commodore 64, C64 OS. It works from an SD card and is fully
          compliant with all CMD devices. 
          During lunch, a newly-hacked but very old C64 program was running –
          Party Songs by John Henry. We could not tell if this was John Henry,
          the famous railroad man, or a real person of any type, but his music
          was all older songs in the public domain, accompanied by some
          well-done Koala art. We also took a brief look at a similar collection
          of Christmas songs by the same man. 
          For the presentation of a new C64 programs, Robert really concentrated
          on staying on-task. First off was Avventura, an Italian text adventure
          game written in BASIC and featuring PETSCII graphics. He joked that
          somebody could take the text and rewrite it in English by using a
          phone app to translate. Next was Boulderdash Jr. 8, another
          Boulderdash game clone with sometimes impossible puzzles to get
          through. This was followed by A Christmas Adventure, Cipher Patrol 2,
          Cursed Tomb, Enhanced VIOS, For Speed We Need 3, Lester v1.1, Irom2,
          NewsStand, Missile Defence, Rambler, Sulphur Eye, Snake vs Bomb,
          Space23, Synthia2, The Last Defender, Yauzeras, and Zeta Wing 2. Whew!
          Quite a number of games! 
          Somehow, David detoured the presentations into board games that had
          been converted to the C64. With some quick downloads onto the SD card,
          Robert showed off Risk (which no one knew how to play without there
          being physical dice) and Mythos, an incomplete version of the Legend
          of Zelda. 
          However, Robert was not finished yet. For the C128, he ran the
          rediscovered 80-column games, Spukschloss (Haunted Castle) which was a
          German text adventure game (written in BASIC and which could be
          translated to English), B-1 Bomber which was a text strategy game, and
          the new easy-to-use 80-column text adventure, the Lair of the Lich
          King. The members were the most impressed with Lair of the Lich King,
          because the player did not have to necessarily remember truncated game
          commands but just use the cursor keys to move graphically through the
          adventure map. 
          Finally, for VIC-20 with 16K RAM expander, Robert tried to run the
          eXimietas VIC-20 CHIP-8 emulator. CHIP-8 was an interpreted
          programming language that ran on computers, like the COSMAC VIP
          computer with a 10-key pad for input (very much what the Commodore
          KIM-1 looked like). He was able to load and run the .D64 that brought
          up the CHIP-8 desktop, but unfortunately he ran into a problem when he
          tried to run the separate .D64 which had the applications. There was
          no way to load up another .D64 on the SD2IEC card drive without
          erasing what was in memory. In other words, Robert needed a real disk
          of the applications from which to load. The applications .D64 had to
          be converted to that real disk. Robert and Roger agreed that it would
          be done by time of the next meeting.
           |  
          |   
          
           |  
          | June
          2023 by
            Robert Bernardo Robert came in a few minutes late, and then it took longer for him
            to set up, because he had an Amiga 2000 to assemble with two LCD
            monitors. Unfortunately, one of the monitors, a Dell U2410, didn’t
            survive the trip, having a cracked screen with only a partial view
            and at a bad resolution. That was the second Dell to die in 2 years!
            Robert would have to order another Dell and make sure that any
            others would be protected better during transport. From Stephen Jones, the Amiga 2000 needed
            two monitors due to its special configuration, i.e., it was 3
            computers-in-one -- an Amiga running OS 3.1, a Mac running System
            6.01 (both usable from one monitor via RGB-to-VGA), and a PC running
            DOS 5.0 (which needed a separate monitor for VGA). 
            With only one monitor, Robert could only show off the Amiga
            and Mac sides of this system. Roger set up the club C128 and its peripherals, along with his
            VIC-20. After the longer-than-usual set-up time, Roger, Robert, Dave,
            Michael, and Bruce ordered their food. 
            However, Bruce, our big Amiga aficionado, did not stay very
            long.  A family emergency
            called him away, and thus he missed out on the A2000 presentation. The meeting started with old business and new business. 
            Discussion included the June 24-25 Pacific Commodore Expo NW
            in Seattle (Robert will be there with many Commodore and Amiga
            systems and associated monitors) and William Shatner (the July
            meeting being delayed until the 23rd due to Robert going to New York
            state to see Shatner at the Star Trek Tour set). Presentations started with Robert showing off a Youtube video in
            which a user took PC/Mac/Amiga Blender objects and converted them so
            they could be displayed on a Commodore Plus/4. 
            Michael was very interested in how the objects were created
            and manipulated in the 3-D environment in Blender. Robert urged
            Roger, our Blender expert, to study this video and see if he could
            re-create the image-making process for the next meeting. Then Robert presented TRIANGULAR microOS for the C128 in 40-column
            mode. For some reason, he couldn’t get v1.35 Beta to run, so he
            had to revert to v1.34.  TRIANGULAR
            was written in BASIC 7.0, and so, it was slow in its use. 
            Using a joystick as the controller, Robert would move the
            pointer in a leisurely manner to the desktop icons seemingly built
            of PETSCII characters.  He
            handed the joystick over to Roger, and Roger tried out some of the
            icons.  In Games, there
            was a Crab in 
            
            New York
            
            (a Frogger clone), SimCity, and Star Wars. 
            The Frogger clone ran slowly, Star Wars was incomplete and
            didn’t boot up, and SimCity was a game that no one could play,
            because no one could understand its minimalist on-screen prompts. 
            In Setup, Michael had fun changing the microOS background,
            i.e., changing its colors and its pattern. 
            Speaking of configuration, Robert noted there was no way to
            change the pointer color in v1.34. 
            The pointer was always white, and when the pointer would
            traverse white areas of the background, it would disappear. 
            Very disconcerting! Robert
            went to the A2000 presentation while Roger disassembled the C128 and
            put the VIC-20 in its place.  The
            A2000 had extra RAM but no accelerator, and so, going through the
            menus was a relatively slow process. 
            He ran a few Amiga demos and some Amiga music, but the really
            big thing was when he ran the Mac emulator on the Amiga. He used the rare A-Max module which connected to the disk drive port
            of the Amiga.  Inside the
            module were Mac ROMs.  When
            he clicked the A-Max Start icon on the Amiga, the application would
            call the data on the ROMs, load them into the Amiga memory, and then
            run the rest of the Mac OS desktop. 
            In a few minutes, the classic, monochrome Mac desktop would
            appear.  He and Roger
            tried out some of the applications available on the Mac, like Word,
            Photoshop 1.0, and 
            Oregon Trail
            (with monochrome graphics for the Mac). 
            Some games didn’t work, but those that did had no sound or
            low sound volume, due to a fault of the A-Max emulator. David and Michael had to leave, but Robert and Roger carried on with
            the VIC-20.  Like the
            previous meeting, they tried to get the Chip-8 emulator to run on
            the VIC.  However, they
            failed again.  They
            couldn’t get the Chip-8 desktop to run from device 9 of the SD2IEC
            with a real, applications disk in the 1571 set as device 8. 
            Perhaps they couldn't configure the SD2IEC correctly. 
            Perhaps Chip-8 could only be run from device 8. 
            With this failure, Robert decided that next time everything
            from Chip-8 had to be on real disks – the Chip-8 desktop on a real
            disk, the applications on a real disk (a flippy?). 
            With everything on real disks, it should be able to run. |  
          |  
          
           |  
          | July
          2023 by
          Robert Bernardo As
          in previous FCUG meetings, the July meeting started off normally.
          Robert got to Panera Bread first and started setting up the equipment.
          However, he noticed that a few tables away, someone kept looking at
          him. Eventually, that someone walked over to Robert and asked if this
          was the classic computer club. Robert said yes, and Phillip Lima
          introduced himself, saying that he had brought in more than 3 bins of
          C64 equipment, software, and literature. 
          When members David and Roger arrived, Phillip explained that his
          grandparents had owned the items, that they had passed the items down
          to his parents, and that his parents eventually passed them down to
          him. Now Phillip wanted to dispose of the items without having to
          throw them in a dumpster. 
          For the next 90 minutes, David, Robert, Roger, and Phillip discussed
          and went over some of the items. There were lots of GEOS disks. The
          1701/1702 monitor was good. However, when the four C64C’s were
          tested with a Ray Carlsen heavy-duty power supply, all of them had no
          screen display. Robert looked at the pile of C64 power bricks and
          thought those had burned out every C64C. Due to time constraints,
          Robert didn’t test out the 1541C disk drives nor the software
          packages nor the 9-pin dot-matrix printer. 
          Phillip wanted some money for all the goods. Robert countered that
          extra space was at a premium in his storage and that C64C’s would
          need repair from Ray Carlsen (which meant money being spent). After
          some more talk with David and Roger, Robert decided to hand a check to
          Phillip for $100. After Phillip left, David immediately paid Robert
          $20 for the working monitor. Roger was entranced with a GeoRAM
          cartridge and took it for study. 
          Finally, the group could carry on with lunch and then with old and new
          business. Robert showed off THEA500 Mini which was recently
          autographed by actor/director/writer William Shatner. Robert told of
          how he met Bill Shatner at a 3-day Star Trek event in early July in 
          
          Ticonderoga
          , 
          New York
          
          . The first day Bill was leading a group through the re-created
          Starship Enterprise sets at the Star Trek Tour, and he recognized
          Robert (Robert said it was embarrassing to be singled out as Bill
          talked to him, i.e., the others in the group were probably wondering,
          “Why is Bill Shatner talking to this guy?”). 
          The second day Robert stood in line to have THEA500 Mini autographed
          by Bill. Robert had it turned face down, and Bill would autograph its
          underside. Like an assembly line, an assistant would hand Bill an item
          to autograph, Bill would sign and pass it on, the assistant would hand
          another item, Bill would sign, etc.. Bill would never look up, because
          he had to autograph hundreds of items for the fans. However, when Bill
          got to Robert’s item, he signed it, turned it right side up, looked
          at its miniature keyboard, and looked up at Robert. (In past years,
          Robert was always the one person who would bring Commodore and Amiga
          goods for Bill to sign, Bill having been a Commodore spokesman in the
          early 1980’s.) Bill smiled and enthusiastically tried to converse
          with Robert. The line of adoring fans was stuck. Bill’s assistants
          stared. Why was Bill talking to this guy? The third day as Robert
          waited just outside the lobby for another tour of the sets, Bill came
          out of the front door. Immediately, Bill saw Robert sitting there,
          walked up, and thanked Robert for coming to see him. Once again,
          everyone just looked. Then Bill went to his SUV in order to be
          chauffeured to his next convention venue. 
          In other club discussion, Robert talked about the success of the June
          24-25 Pacific Commodore Expo NW 2023 with 48 people attending (the
          Commodore Los Angeles Super Show 2023 had 40 attendees). That made
          PaCommEx even bigger than the long-running, annual Amiwest Show in 
          
          Sacramento
          
          . He mentioned that the Vintage Computer Festival West would be coming
          in early August, but he wouldn’t be able to attend. The
          above-mentioned Amiwest Show would be coming in mid-October as would
          be the resurrection of the Bay Area Maker Faire. Robert would be the
          videographer at Amiwest and was going to apply for exhibit tables at
          the Maker Faire. The proposed exhibits – classic computers. 
          In celebration of the new Barbie movie, Robert ran the classic C64
          Epyx game, Barbie! Though the game just had Barbie going from store to
          store on a shopping spree, the digitized speech from Barbie and Ken
          was very good. In celebration of the new Oppenheimer movie, Robert and
          Roger tried out various C64 games and demos with an atomic theme --
          SWIV Atomic Explosion, Atomic Isle, Cool Cat, and the classic War
          Games. They even ran B-1 Nuclear Bomber on the VIC-20. 
          Also on the VIC-20 with 16K RAM expander, Roger ran the desktop for
          the eXimietas VIC-20 Chip-8 emulator and its associated games. The
          Chip-8 was a virtual machine designed in the mid-1970’s for use with
          the COSMAC VIP and Telmac 1800 microcomputers. The eXimietas Chip-8
          was probably the first emulator to run on the VIC-20, i.e., the VIC-20
          was emulating a different computer. Roger ran the various dozen or so
          Chip-8 games, and both he and Robert were amazed at their simplicity
          yet still be entertaining. Robert especially like the Pacman clone and
          the Kaleidoscope demo. 
          The meeting had gone long, David having left hours earlier. Robert and
          Roger started packing away the club equipment. However, young Michael
          and his family suddenly appeared. So instead of packing away the
          equipment, Robert hauled out THEA500 Mini and let Michael play with
          various games which were built into the system. That went on until
          Michael grew tired of playing them. Finally, Robert and Roger were
          able to pack up everything. It was a new record for the longest ever
          FCUG meeting – 7 hours!
          
           |  
          |   
          
           |  
          | August
          2023 
            By Robert Bernardo & Dick Estel
 The extreme heat of early August had moderated somewhat by August
            20, and Panera Bread Restaurant was keeping its employees cool,
            considering that they were working a lot harder than the customers.
            However, it was too cool, because both Dick, Dave, and Robert went
            to their cars to get long-sleeved shirts or sweaters.
 This month those customers included Robert Bernardo, Roger Van Pelt,
            Bruce Nieman, Dave Smith, and Dick Estel. Robert and Dick each had
            been members more than 25 years, and Roger joined us long ago enough
            that we estimated his time at well over 15 years. Bruce and Dave
            joined more recently, although Dave was a member back in the late
            20th century. Only Dick was really old, however.
            
             Pre-meeting discussion covered a wide range of topics. One had to do
            with the registering of domain names that took place in the early
            days of the World Wide Web, when enterprising computer users
            registered such names as red.com, blue.com, and various commercial
            and government names for the users to sell at a profit. This
            included the once notorious whitehouse.com which eventually became
            far less interesting. Whitehouse.net still provided some
            entertainment, though. Hit the refresh button for endless fun.
            
             But seriously, we had a good lunch and an informative meeting.
            Robert will be going to see Ray Carlsen in October to pick up and
            deliver equipment for repair. Ray had announced that he was stepping
            back from his repair service but will continue to help special
            customers such as Robert.
            
            Robert discussed finances relating to the Commodore LA Super Show
            (CLASS). Enough money was received from admission, raffle tickets,
            and equipment sales to cover all expenses for this year as well as a
            bit for next year’s room rent. He questioned whether to keep
            admission at $25 or to lower it to $20. Club members agreed that
            keeping the same price would be best and would allow for unforeseen
            expenses. A reduction one year could require an increase the next
            year, and it seemed best to be consistent.
            
             During a recent trip to Las Vegas, Robert visited Al Jackson, former
            president of the now-defunct Clark County Commodore Computer Club
            and a reliable supporter of our Commodore Vegas Expo (CommVEx)
            exhibitions in his city. He’s doing fairly well but is doing less
            with his computers and is considering getting rid of them.
            
             For decades, FCUG has held the annual October “picnic”, which
            now is actually a lunch at a different restaurant each year. Family
            members are invited, the club pays for lunch, and there are no
            computer demos. Due to conflicts with our normal third Sunday, the
            event will take place on October 8, location to be announced.
            
             Demonstrations got under way with a look at a Commodore PC20-III, a
            machine from Commodore’s ill-fated venture into the pre-Windows PC
            market. When Robert acquired the machine, it had been sitting
            unwanted and unloved in someone’s damp and moldy shed in northern
            Washington state. The hard drive was frozen and many other issues
            were apparent when Robert turned it over to Duncan MacDougall for
            repair. Duncan did a number of modifications, most interesting of
            which was adding a Snarker Barker (Sound Blaster clone) 8-bit sound
            card.
            
             Robert showed off a few PC games. Paku
            Paku, a PacMan-type game,
            used the better sound from the sound card, but another game, an
            Arkanoid clone, used the PC’s one-bit internal speaker. Robert and
            Roger used the keyboard to control the games; a PC joystick was not
            available, though Duncan was repairing one to eventually give to
            Robert.
            
             Robert wondered whether he should buy Geoworks Ensemble
            (GEOS for
            the PC) from eBay so that he could have a GUI desktop instead of
            having to go through the prompts of DOS 6.0 on the PC. In fact, all
            of members at the meeting were rusty on their knowledge of DOS
            commands, e.g., what is the command to go back to the root
            directory?
            
             Robert then showed off an Amiga 3000, recently repaired and upgraded
            by Duncan. The upgrades included a Spectrum 24-bit video card and an
            Ethernet board. With the desktop display controlled by the video
            card, all desktop movements were speeded up; windows opened up
            quickly and were easily resized and moved around without any of the
            slowdown of the original Amiga video system. However, when it came
            to displaying a list of applications in each window, there was no
            speed-up, because that relied on data transfer limitations of the
            hard drive and CPU.
            
             Speaking of transfers, that was the last item on the demonstration
            agenda. At a meeting of our sister club, the Southern California
            Commodore & Amiga Network, Robert had been given a box of C64
            floppy disks. His job was to transfer the PaperClip word-processed
            files on those floppy disks to text files that a PC could read. At
            our FCUG meeting, he demonstrated his method of doing the transfers.
            
             With the club C128 in 80-column mode, the club 1571 disk drive, and
            a SD2IEC card drive, he ran the text processor, ZED 0.77. He set ZED
            to read “screen code” which was the format of saved PaperClip
            files, and he set ZED to write “ASCII CL” files. He loaded up a
            PaperClip file from the floppy disk. Though the screen formatting
            was wrong and though ZED did not do line-wrap on words that go past
            the 80-column screen limit, the file was still readable to the naked
            eye. Then he saved the converted file to the SD card on the SD2IEC
            drive. However, the file was still not ready to be read by PC.
            
             He took the SD card out of the SD2IEC and inserted it into his
            laptop. He then ran DirMaster 3.51, a PC application. Within
            DirMaster, he ran a directory on the SD card, and it showed the
            converted file with a .S00 suffix. Still within DirMaster, he loaded
            the file and then saved it as a text (.TXT) file. After the save, he
            opened up the text file to prove that it was readable in the PC.
            
             He had used the above method to transfer many PaperClip files to
            text files, and he had e-mailed those text files to the owner of the
            floppy disks. Roger said there that WinVICE would convert files, but
            Robert never used VICE. Robert had used a method that he himself
            understood.
            
            
           |  
          |  
          
           |  
          | September
          2023  By Robert Bernardo and Dick Estel Turnout was unusually low for this final summer meeting. When Dick
            arrived, Robert was nearly done setting up the equipment, and no one
            else was around. Roger and Dave had both let Robert know they would
            not be present, and we recalled a period when membership was at an
            all time low and meetings were sometimes just Robert and Dick.
            
             An hour later Bruce arrived, increasing the crowd by 50%. The
            pre-meeting conversation ranged far and wide, and included our
            condolences to Robert on the loss of his mother, who passed away
            recently at the age of 93.
            
             Robert also noted that he will be attending his 50-year high school
            reunion soon. This prompted brief discussion of Dick’s 50th, 16
            years ago.
            
             In a blast from the past, Robert gave everyone a punch card, one of
            those 3 by 7.5 inch pieces of lightweight cardboard with holes that
            constituted a code that can be read by a computer. The basic
            technology dates back to the late 19th century. Dick recalled that a
            TV station where he worked used these cards to create the daily log
            of programs, commercials, and announcements. Driven by idle
            curiosity, Dick determined that there are approximately 800 spots
            where a hole could be punched on each card.
            
             The first matter of official business was the club “picnic,”
            which is now actually a lunch at the usual time but at a different
            restaurant. At a club picnic, there is no official business and no
            demos, and family members are invited. The location chosen for this
            year is the Andiamo Italian restaurant in 
            
            Clovis
            
            . Also because of conflicts, the lunch will be on October 8, the
            second Sunday instead of our usual third Sunday meeting time.
            
             Robert will be the official videographer at AmiWest Show, October 12
            through 15 in 
            
            Sacramento
            
            .
            
             Meanwhile, the Interim Computer Festival will take place in 
            
            Seattle
            
            September 30 and October 1. The show is open to all classic
            computers.
            
             Robert is planning to attend the Bay Area Maker Faire October 20 –
            22. Plans are for Duncan MacDougall to join him, although Robert has
            not yet received an acknowledgment of his request to attend. In any
            case, Robert will be going to 
            
            Seattle
            
            in late October, and he will visit Ray Carlsen in order to deliver
            items for repair and pick up items that have been repaired.
            
             Robert had brought the books, “From Vultures to Vampires,”
            volumes 1 and 2. The books told the story of the Amiga computer
            starting in 1984 and going to present day. Volume 2 even told the
            story of how the Commodore name eventually landed with a Dutch
            company. Volume 3 will come out later this year. Bruce expressed his
            interest in buying his own copies of the books, but when Robert told
            him the price of each volume, he quickly lost interest.
            
             Moving on to software demos, Robert let us look at rarely seen
            classics from long ago, the Hayden Software Temperature Lab and the
            accompanying Light Lab. Besides software, the boxes included
            sensors, an interface for the sensors, a thermometer, extensive
            manuals, and a lot of other items. An example of experiments that
            could be performed with Temperature Lab was to determine how long it
            takes ice to cool a soda (a rather inexact phrase). The burning
            question of “How do fireflies give off light?” was also
            answered.
            
             Robert had some disappointing news about his other planned
            demonstrations. He had brought his Commodore PC20-III DOS machine
            and hoped to run a PC version of GEOS. The program had installed
            correctly, and the machine pretended to be booting up this graphical
            operating system but just displayed the word “Loading” until the
            user gave up and moved on to something else. Robert had also brought the Mega65 (C65 clone) and was going to give
            a presentation on GEOS 65, the GEOS version which was originally
            developed from GEOS 128 and was now converted to run on the Mega65.
            Unfortunately, though Robert had the microSD card with the GEOS 65,
            the Mega65 did not recognize the card as being compatible with its
            system. (Robert discovered later that he had to prep the microSD
            card with the Mega65, before using it with the system. Live and
            learn!) |  
          |  
          
           |  
          | October
          2023 By
            Robert Bernardo and Dick Estel October means it’s time for the annual club picnic, which is
            really a lunch at a different location from our usual meeting place.
            Also, family members are invited, and there are no computers set up
            and no demonstrations. This year we had a small group. Faithful regulars Roger and his
            brother Aaron were taking care of some family matters and had to
            miss out. However, the rest of the meeting regulars were there –
            Dave with his daughter Megan, Bruce, Robert and Dick. Blowing off any diet plans any of us had, we went to Andiamo
            Ristorante Italiano and explored its huge menu. Of course, half the
            pages were wines, priced up to $150 per bottle, but we’re a sober
            bunch, at least at those prices. Instead we enjoyed calzone,
            linguine tutto mare, lasagna al forno, fettuccine (both Alfredo and
            Gamberoni), plus salad and dessert for some of us. It was the first time at this location for everyone but Dick, but
            the prices were very reasonable, the portions were large, and some
            members will be back on their own. We enjoyed the usual wide-ranging conversation, and everyone enjoyed
            the food and the company. We’ve been holding his event for 3/4 of the club’s life, and
            hopefully it will continue many more years.
           |  
          |   
          
           |  
          | November
          2023 By
          Robert Bernardo and Dick Estel 
          Attendance was small on November 19, but that was normal. The five
          regulars were there -  Robert,
          Roger, Dave, Bruce and Dick. Robert gave a report on the clubs he
          regularly visits in 
          
          California
          
          , and most of them usually had single digit attendance, the norm for
          Commodore clubs in the 3rd decade of the 21st century. However, this
          was not true of the clubs he had visited in 
          Europe
          recently. 
          What is lacking in quantity is made up in quality (hopefully). There
          have been interesting discussions, sometimes about computer-related
          matters and sometimes far off-topic. Certainly meeting the far off and
          interesting heading was Robert's report on the
          bandurria, a Philippine musical instrument owned by his late
          father, but given away before he passed. You can look it up on the
          Internet. 
          Robert recently attended two shows in 
          
          California
          
          . The Bay Area Maker Faire, held at the decommissioned Mare Island
          Naval Base, drew thousands. A smaller turnout of 75 showed up at
          Amiwest Show in 
          
          Sacramento
          
          , still a good increase from last year's count of 50. 
          Robert spent dozens of hours filming, editing, and posting Amiwest
          videos to YouTube. He spent three long days at the Bay Area Maker
          Faire, entertaining the many attendees who passed by him at the
          Vintage Computer Festivalers tables. He brought the Ultimate 64, Amiga
          600, and THEA500 Mini to exhibit while others brought a Tandy 1000,
          BBC Micro, and a Mac 660 laptop. At
          the end of Maker Faire, Robert was badly injured when he tripped as he
          walked to his car in the parking lot. He had fallen onto both knees
          and arms with lots of skin torn off and blood flowing. After Robert
          spoke about that, Dick remarked, "Robert, you have to be careful.
          You're not young anymore!" The things Robert does for Commodore! Well
          known for his travels, Robert will be visiting 
          
          New Zealand
          
          and 
          
          Australia
          
          in March. The members look forward to his report on attendance and
          other matters. This requires a change in the meeting date to March 2,
          a Saturday. Traveling
          closer to home, Robert recently visited Ray Carlsen in southern 
          
          Washington
          
          . Ray was moving farther into retirement; at age 79 Ray had been doing
          electronic work for 60 years. In August he said he would continue to
          do repair work for Robert and a small number of special clients. In
          late October when Robert visited him, he was only able to test a few
          disk drives and clean their heads and politely declined to repair
          anything else that Robert had brought. Though he won't take on any
          more repair work, he will continue to make and sell power supplies
          till he runs out of material to make them. While
          in 
          
          Washington
          
          , Robert filmed a commercial for next year's Commodore Los Angeles
          Super Show (CLASS),
          featuring a non-union dog who was not on strike. Watch for this epic
          production on YouTube as the tentative CLASS date of April 13 and 14
          gets closer. Robert's trip to 
          
          Oregon
          
          and 
          
          Washington
          
          was not without problems. He was a couple of days late to the area,
          because in mid-Oregon, he started having electrical problems in the
          1990 Ford LTD Crown Victoria, and by the time he got to Portland, the
          car was in full-blown breakdown mode. With a lot of visiting Auto Zone
          and O'Reilly's, he was able to get a new battery and rebuilt
          alternator (the first rebuilt didn't work; the second did).
          Fortunately, he had brought his tools and battery charger and spent
          hours removing and replacing the electrical parts in the parking lot
          of his hotel. The things Robert does for Commodore! The
          membership voted to donate $50 to St. Jude hospital, which has been
          doing excellent work with childhood cancer for over 50 years. Moving
          on to demos, Robert fired up THEA500 Mini. Most of the meeting was
          taken up with that machine and the new Aminimiga distribution which
          turns the Mini from a game machine to a full-fledged Amiga computer
          complete with desktop and folders full of productivity, graphics,
          music, and game software. Bruce was especially interested and
          concentrated on the graphics programs. As
          the meeting neared the end, Robert and Roger ran the brand new File
          Conductor for the Commodore 128 in 80-column mode. Roger found it to
          be an easier-to-use disk drive file organizer than older organizers. As
          Robert and Roger were packing up, young member Michael showed up with
          his family. Robert unpacked THEA500 Mini and let Michael play with
          that as the rest of the equipment was put away. Before leaving, Robert
          handed to Roger an AEA Pakratt PK-64 controller for ham radio and C64.
          He asked Roger to study it and make his findings known at the next
          meeting.
           |  
          |   
          
           |  
          | December
            2023 By Robert Bernardo & Dick Estel It was unseasonably warm on December 17, with light rain predicted,
            coming in from the south. The members had sympathy for fellow 
            
            US
            
            residents suffering heavy rain, snow and wind in other parts of the
            country. There was a good turnout, with Robert, Roger, Dave, Bruce, Michael
            (but just for a few minutes), Dick, and the latter's great grandson
            Jack, who was looking forward to exploring games on the club's
            ancient systems. He and his brother play on tablets where they are
            competing against and talking with other remote gamers. Robert and Roger were very kind in setting up games for him to play,
            and he explored several different games on THEA500 Mini with
            Aminimiga distribution, as well as Frogger and Donkey Kong on the
            C128 in C64 mode. Accompanying THEA500 Mini, Robert brought a
            7" HDMI monitor, his new $54 Amazon.com purchase and just the
            right size to pack into a suitcase with the Mini. Jack found the
            40-year old Commodore platforms a bit tame but enjoyed the games
            nonetheless. When the meeting got underway, it was time to elect officers for the
            coming year. As in the past, the current officers and board were
            re-elected by acclamation. A list of officers can be found at the
            end of this newsletter. With the full retirement of Ray Carlsen from repair work, the club
            members had been wondering where to go for repairs. The old saying,
            "when a door closes, a window opens," came to the rescue.
            Robert discovered that a Sacramento Amiga Computer Club member,
            Chris, did 8-bit computer repairs. Since he had a "day
            job," his Commodore repair time was limited, and when Robert
            presented him with four C64s in need of TLC, he asked to receive
            them one at a time. Presentations started with Bible Baseball, a game in which you
            advance to the bases by correctly answering multiple choice
            questions. Jack took the controls and concentrated on this more than
            all the previous games combined he had earlier played. The other
            members all contributed their best guesses to the answers, too. The
            questions were fairly obscure and seemed to all come from the Old
            Testament, often with three choices that left all of them scratching
            their heads (their own, not each other's). 
            Ultimately, they got a hard question right, Jack hit a grand slam
            home run, and the computer was defeated 5-1. They took a brief look
            at Jewish IQ Baseball. Written by the same authors as Bible
            Baseball, it was the same game as Bible Baseball except with more
            difficult Old Testament questions. The next game was Game of the
            Maccabees, which was divided into two parts. In first part, you shot
            spears at the five enemy soldiers who shot back at you with spears.
            If you press SPACE, then the second part presented even more obscure
            Old Testament questions to answer (which encouraged the members to
            move on to the next game). The last was Samson and Delilah,
            basically a platform game in which you as Samson have to jump and
            dodge the arrows of the enemies and try to get to Delilah. Even in
            the accelerated mode of the Ultimate 64, the game seemed too
            sluggish with Samson not being able to jump over the enemies
            properly. Dick and great grandson Jack left, but the rest of the members
            carried on. Roger gave a very thorough presentation on what he
            discovered on the AEA Pakratt PK-64 controller for ham radio and
            C64. He talked about the theory behind it, how it was meant to be
            used, and showed how far he could get it working (it crashed when
            being put into full operation). He thought that it may have a bad
            capacitor that needed replacement. On
            the Commodore 128 in 40-column mode, Robert and Roger tried out the
            latest TRIANGULAR microOS, now at v1.40 and released the day before
            the meeting. Compared to v1.35 which was presented at the June
            Pacific Commodore Expo NW in 
            
            Seattle
            
            , you navigated the desktop more quickly in this version. The
            built-in games, Star Wars, Crab in 
            
            New York
            
            (like Frogger), and 
            
            Sim
            
            City
            
            , all ran more snappily as did the text editor, Words. It seemed
            easier to exit out of folders; in the earlier version, there was no
            way to exit and you had to turn off the C128. To round out the meeting, the members saw various demos from the Top
            10 C64 demos according to CSDB.dk (Commodore Scene Database), such
            demos like Wonderland XIV and No Bounds.
           |  
          | 
               
           |  
          | 2024 January    
          February     March    
          April     May    
          June
           
            July    
            August     September    
            October     November    
            December
           |  
          |  |  
          | January
          2024 By
          Robert Bernardo and Dick Estel The year got off to a good start with most of the usual suspects in
          attendance on January 21. Robert, Roger, and Dick along with the
          latter’s great grandson Jack, back for a second time, were in the
          first wave to arrive. Young Michael stopped to chat briefly, went back
          to his parents in the restaurant, and came back to take part in the
          meeting. Bruce arrived much later than usual, claiming to have forgotten about
          the meeting (but we suspected him of getting in an extra hour of
          sleep). Dave was ill and had announced his non-appearance a few days
          earlier. 
          Shortly after our arrival, Jack was playing a classic, Space Invaders,
          on the Mini PET which was newly bought by Robert and constructed by
          Duncan M. of The Other Group of Amigoids (
          
          San Jose
          , 
          CA
          
          ). Robert explained that this was a replacement machine for Larry
          Anderson, the webmaster who maintains the websites for the Southern
          California Commodore & Amiga Network, the Commodore Los Angeles
          Super Show, and the Pacific Commodore Expo NW. Replacement? What did
          that mean? A few years ago Robert had borrowed two of Larry’s Mini
          PET’s, a version 1.46 and a version 1.58, to exhibit at CLASS and at
          the Vintage Computer Festival West. 
          Robert stored the Mini’s in the trunk of his Ford LTD Crown 
          
          Victoria
          
          . Well, after being there for some time, Robert figured that the
          Mini’s would be safer in a house. He put them in a box and brought
          them in. Unfortunately, after time passed, Robert forgot where the box
          was. The Mini’s were too safe! This year Larry kept hinting to
          Robert that he wanted to use the Mini’s. Robert searched the family
          home in 
          
          Stockton
          
          . He searched his house in 
          
          Visalia
          
          . Not found. So, in order to maintain his friendship with Larry and to
          keep the websites running without problem, Robert thought that a
          replacement Mini would do until he found the originals. Even one Mini
          PET was expensive, and in order to save 100 pounds 
          
          UK
          
          (about $120 US) over a fully assembled Mini, Robert ordered the
          unassembled Mini and had 
          
          Duncan
          
          assemble the machine (which took about 4 hours). Robert assured the
          members that this would be their only time to see this Mini PET,
          because it was going to be delivered as soon as possible to Larry in 
          
          San Andreas
          , 
          CA
          
          . 
          In non-Commodore pre-meeting conversation, Robert reported seeing the
          movie Ferrari at a Regal theater which offered only VIP seating.
          Besides admission, this included all-you-can eat popcorn, soda, and
          soft-serve ice cream, all for $20 – probably a good value in these
          days of mind-boggling inflation. 
          Last month Robert brought a partially working AEA Pakratt PK-64
          controller for ham radio and C64, and this month Roger asked for
          permission to fix it. Robert gave his permission and asked if Roger
          wanted to do another video for the April 14-15 CLASS. Roger was
          non-committal, but Robert, the long-time director, will make plans to
          film the video next month. 
          We watched the commercial Robert had produced for CLASS, in which
          Bosey the Commodore Dog made important computer decisions on our
          behalf. Member Michael immediately figured out how Bosey made his
          decisions in the video! The video can be found at https://youtu.be/Zbs8wtCPo8k. 
          We learned about some new products coming from Retro Games Ltd., who
          made THE64 Mini, THE64 Maxi, and THEA500 Mini. RG is releasing THE400
          (an Atari Mini) at this very moment and later this year will release
          the THEA500 Maxi with functioning keyboard. 
          Before Dick and Jack and Michael left the meeting, the latter two were
          able to play a few more C64 games – Delve Deeper (a dungeon
          crawler), the Secret of Monkey Island (graphic adventure), Alternate
          Reality (another graphic adventure), Boom (a sideways shooter which
          took too long to load and was too difficult to play when loaded), the
          Briley Witch Chronicles 2 (graphic adventure), China Miner Christmas (platformer),
          and Valkyrie 3 (a Shoot’Em Up Construction Kit game with the user
          flying a little biplane). 
          They also looked at a few demos – Copper Booze (showing colored rows
          and columns of lines), FppScroller (showing a scrolly message with
          different effects applied to it), and Whirlybirds (a 3D demo in which
          the user moves through a snowy landscape). 
          Then Roger and Robert booted up the latest version, v1.43, of
          TRIANGULAR microOS on the C128 in 40-column mode. Though Robert was
          pleased with the speed improvement in navigating the desktop and that
          the sound in Synth was now working, he was not so pleased that the OS
          would crash sometimes, giving the statements, “undef’d statement
          error in 45” or “syntax error in 78.” Robert said that he would
          inform the programmer of these errors and other problems, like not
          enough color contrast between the background and the foreground on
          menu items. Other than those problems, the games – Crab in 
          
          New York
          
          (a Frogger clone), GP Brazil (a racing game), Star Wars (shoot the tie
          fighter), and SimCity – worked well, though lacking in sound or
          enough sound effects. 
          Then Roger connected the VIC-20 with 24K RAM, and he ran the Bible
          program, Pentateuch (first 5 books of the Bible). Robert wanted to see
          this run and then send the program to Interface editor, Lenard Roach,
          who has been collecting Christian programs. One part of the program
          called Book Selection, which was akin to an index, ran very slowly,
          i.e., after pressing a key, you had to wait a long time before
          anything would happen. Lag was not present in other parts of the
          program in which a Biblical quote was shown on the screen and then was
          followed by a nicely-done, monochrome graphic. In fact, the program
          was in 40 columns and not in the VIC-20’s normal 22-column screen.
          The graphics rivaled those done on a C64. 
          Finally, Robert ended the meeting by going through a C64 disk given by
          TOGA leader, Randy Abel. The disk was labeled, “Fun Disk,” and
          Robert wanted to know if it was really fun. There were several
          programs on the flippy disk, but the boot menu program didn’t
          cooperate, and Robert had to go to each program directly. First was Up
          ‘n Down, a game where you navigate a car through hills. Then there
          was Broadsides, commercial game from the company, SSI. You navigated
          your galleon in order to deliver broadsides against the enemy galleon.
          It was a very intriguing game which involved strategy, so intriguing
          that it would be better to read through the comprehensive manual,
          which was available online as a .PDF. 
          On the other side of the disk were three John Olsen adventure games,
          Revenge of the Moon Goddess, Perils of Darkest Africa, and Night of
          the Walking Dead. Because the games were all written by the same
          author, they all had the same look and feel, with certain words (text)
          colored for emphasis or as clues. The games were shareware/donationware
          games, John Olsen’s mailing address listed. Robert wondered if John
          Olsen still lived in the 
          
          Oregon
          
          town in the address. After a brief Internet search, Robert found two
          John Olsens who had lived in that town but had moved away to other 
          
          Oregon
          
          towns. Robert wondered whether he should try and contact the Olsens,
          just to confirm if one of them was the programmer of the games.
           |  
          |   
          
           |  
          | February
          2024 By Robert Bernardo and Dick Estel The
            usual suspects were on hand for our February meeting – Robert,
            Roger, Dave, Bruce and Dick. Pre-lunch conversation covered electric
            vehicles, a source of used camera equipment, artificial intelligence
            (the scary, modern version), and Robert’s attendance at the final TOGA
            meeting hosted by 29-year president Randy Abel. The
            full group name is The Other Group of Amigoids, and the club is in
            the Los Gatos/San Jose area. Randy is moving to 
            
            Austin
            , 
            TX
            
            , and his contribution over the years can be explained by the fact
            that it will require three members of the group to take over
            his duties. We
            briefly discussed CLASS
            (Commodore LA Super Show) coming up April 13 and 14. Bruce planned
            to go, and Roger and Dick may be riding with him. We also expected
            newsletter editor Lenard Roach and his fiancée from 
            
            Kansas City
            , 
            KS
            
            . Speaking
            of whom, it was noted that Lenard had been doing the newsletter for
            18 years (see separate article in this issue). Robert
            commented that there would be a 3-hour Maker Faire in 
            
            Hawthorne
            , 
            CA
            
            (south of the 
            
            Los Angeles
            
            International
            
            Airport
            
            ) in May. He did not feel it was worthwhile to transport equipment
            that far or even to attend for such a short event. Everyone
            was reminded that our next meeting would be in less than two weeks
            on March 2, a rare Saturday meeting. Robert will be traveling to 
            
            Australia
            
            and 
            
            New Zealand
            
            for most of March. Demonstrations
            began with THEA500
            Mini. It operated with the new software distribution of
            Aminimiga, which gave an Amiga desktop and provided games and other
            programs. Aminimiga was one huge file, essentially a hard drive
            image, so work files (for example, from a word processor) couldn’t
            be saved in the usual way. However, files could be saved in a
            special desktop folder. On
            the Ultimate 64, Robert also
            showed the newish TRIANGULAR Micro OS complete with word processor,
            calculator, and games. Because the OS was written in BASIC, desktop
            operations were very slow at 1 MHz. and too fast at the U64’s
            maximum speed of 48 MHz. Robert found that 2-4 MHz. was the sweet
            spot for using the OS. Afterwards,
            we experimented with Dancing Feats, a classic C64 music composition
            program, in which we set the beat, the bass sound, and other style
            choices, and then used the joystick to create tunes. No actual music
            was produced, probably because we were so bad at controlling the
            touchy control of the joystick. We
            also briefly looked at a C64 desktop publishing program called Stop
            Press. It was aptly named, because we were unable to actually run
            it. It apparently required that a real disk drive be connected, and
            Robert didn’t want to go through the trouble of reconfiguring the
            U64 to accept a real disk drive. Perhaps at the next meeting... More
            successful was PETSCIInoid, a version of Arkanoid but using PETSCII
            characters instead of sprites. The object of the game – aim the
            bouncing ball to remove tiles at the top of the screen. After
            that game, Robert showed a classic C64 application, The Complete
            Fireworks Celebration Kit. The app would start up with a
            demonstration of fireworks exploding on-screen (multi-color mode).
            It would continue running that same demo unless an F-key was
            pressed. When Robert pressed an F-key, a menu would pop up in order
            to customize the fireworks display. The user could make the changes
            in the design of the fireworks, duration, and music. However, the
            controls were not intuitive, and Robert had to keep referring to a
            .PDF of the instructions. Also, even though he inputted different
            designs for the fireworks’ explosions, they all seemed the same. To
            wrap up the meeting, Robert ran another C64 classic, Neutral Zone.
            In this game you turn left or right and elevate/declinate your
            gunsights before shooting off a fireball to destroy the enemy
            spaceships that are attacking your space station. No wonder Robert
            showed off this game; one spaceship seemed similar to a Star Trek
            cruiser and another spaceship looked like a Battlestar Galactica
            Viper! Roger and Dave were impressed at the detailed look of the
            game screen and the smooth game play, all from this 1983-1984 game. The
            meeting ended at 3, because Robert and Roger had to go to the
            “film studio” in order to film Roger’s presentation for CLASS.
           |  
          |  
          
           |  
          | March
          2024 By
          Robert Bernardo and Dick Estel Exclaiming to each other, “I can’t believe it’s March
          already,” four members of the Fresno Commodore User Group gathered
          at Panera Bread restaurant on March 2, an extremely rare Saturday
          meeting.
          
           Robert, Dave, Bruce and Dick discussed a number of topics before the
          official start of the meeting, including the fact that Robert was
          leaving for 
          
          L.A.
          
          immediately after the meeting, flying from there to 
          
          New Zealand
          
          and 
          
          Australia
          
          . The longest leg of his flight would be a mind-boggling 17 hours.
          
           Dave told us about a huge treasure trove of photos that were uncovered
          recently. Vivian Maier took between 100 and 150 thousand photos in her
          life, many not even developed at the time of discovery. There is some
          amazing work among the thousands, and some are on
          line. Robert attended the Chinese New Year Parade in 
          
          San Francisco
          
          for the first time in many years and was looking forward to the
          release of a film biography of William Shatner in March. Robert and
          Dick, along with the fictional Sheldon Cooper, were absolutely certain
          that Star Trek: the Original Series was the best of the various Star
          Trek franchises.
          
           Robert had a chart of the various retro gaming consoles that have been
          released and will be coming in the future. This is what seems to be
          the THE series -- THEC64 Mini and THEC64 Maxi, THEVIC20, THEA400 Mini,
          and THE400 (Atari).
          
          Things were ramping up for the Commodore LA Super Show (CLASS) in
          April with a list of raffle and door prizes posted here.
          Dick was planning to ride down with Bruce, a one-day trip that would
          leave little time for his three or four daily naps. Roger may also
          join them.
          
          
           Bruce recently acquired a collection of nine Amazing Amiga magazines
          which could be downloaded as .PDF files.
          
           After the February meeting, Robert and Roger spent about six hours at
          Bernardo Studios (the University Square Hotel), filming Roger’s
          presentation on Slow Scan TV, which could be used to send photos over
          the air via ham radio to a Commodore 64. A similar program, FAX-64,
          was available to send faxes. The filmed presentation will be shown at
          CLASS.
          
           Both Robert and Roger talked about the highs and lows of filming
          another presentation for CLASS, a high – having good lighting on the
          set for once, a low – having difficulty in converting a PC graphic
          into what the Commodore could display via Slow Scan TV.
          
           Demonstrations began with the TeensyRom device which plugged into the
          Commodore 64/128 cartridge port. The device had Ethernet, USB,
          microUSB, and microSD ports. The TeensyROM, which acted like a
          cartridge, had flash memory that contained some pre-loaded programs
          ready to use – a few games, a few graphics, a few utilities, a
          terminal program (CCGMS 6.01), and music creation programs (Cynthcart
          and Station64). Robert went through those built-in programs, though he
          didn’t own a 
          MIDI
          keyboard to try out its usability with 
          MIDI
          .
          
           The TeensyROM used .CRT (cartridge) images or .PRG’s, and Robert had
          discovered the OneLoad C64 Collection on the Internet. All of the
          2,100 games in the collection were zipped up in one big file, which he
          downloaded and unzipped into .CRT’s. He remarked that it took a long
          time to transfer all the .CRT’s onto a USB flash drive. Then when he
          moved from the device’s flash memory menu to the USB menu, it took
          awhile before anything was read onto the screen; the device was
          getting all the 2,100 games into its directory. When the games were
          finally listed, it was easy to scroll up or down through the listing
          and then press RETURN on the selected game. When finished with the
          game, to get back to the menu a user had to press the RESTART button
          on the device. Now that the list of games had been read into the
          device’s memory, the game list was presented more immediately, i.e.,
          no having to wait for all 2,100 games to be read into the directory
          again.
           |  
          |  
          
           |  
          | April
          2024 The pre-meeting discussion on April 21 was far-ranging. With Robert, Roger, Dave, Dick and Michael in attendance, we first learned that one of our former meeting places, Bobby Salazar’s Cantina, had burned down. The restaurant has been closed for a while, and the fire department described the fire as “suspicious.” (See below for a follow-up.) The building had stood there since at least the mid-1950’s, serving up food under several different names. When Dick was in college in the 1950s, it was the Ranch Kitchen and was owned by Dick’s boss at Mars Drive-In. Musing on the passage of time, Robert told of visiting his sister and nephews recently. In his mind the “boys” were in their early to mid-20’s, but to Robert’s dismay, he learned they were now 28 and 30.
 The club members were intrigued to learn that the SpaceX rocket was built partly with parts from Home Depot. Common hardware that cost 20 dollars or so for this project was listed for thousands when purchased for US Government projects.
 Harkening back in time, Dave mentioned that he was once a model railroad enthusiast and still has the rolling stock stored in his garage. Roger reminisced about his Star Wars slot car track, and Dick told of his toy electric train that was at least 75 years old. The cars and a short section of track were on display in his home but were no longer operational.
 Then we noticed that we were a computer club and got down to business. Robert had attended the L.A. Maker Faire, accompanied by Jerold Kress, the filmmaker who had been documenting his Commodore activities for over a decade. Jerold was going to exhibit music creation programs and hardware on the C64, Nintendo Entertainment System, and the Sega Genesis. Robert was going to originally display an A3000, a Commodore PC, and Ultimate 64. However, when the A3000 had boot-up problems before the Faire began, Robert replaced it with a back-up computer, an A600.
 All went well with the exhibit until about 3 p.m.  The A600 started locking up, the screen freezing with no input from the keyboard nor mouse. When the computer was reset, more locking up happened, and programs wouldn’t load or would crash. These were symptoms of overheating; the computer was unusable for the rest of the afternoon, and Robert had to tell disappointed attendees that they couldn’t play any games on it. (Weeks later, Robert installed a ventilated expansion bay cover – which he ordered from England. Now with more air flow, the A600 did not repeat its overheating.)
 The members were all anxious to hear about the Commodore L.A. Super Show (CLASS), which drew over 40 people and made enough money to pay for next year’s CLASS. In addition to Robert, Bruce and Roger were in attendance. Major raffle prizes included a CMD hard drive, and a 1581 drive and a 1541-II drive from Al Jackson’s collection in Las
          Vegas.
 In addition to his pre-recorded talk on ham radio, Roger did a live presentation of receiving weather information via a shortwave radio. Unfortunately, the stations that he tuned to were not broadcasting any weather info at that time, and so, Roger had to cut short the presentation.
 The pre-recorded demo got a lot of positive comment and questions, since attendees did not know such a use of the C64 and were surprised that images could be sent via ham radio. Dick wondered if this was similar to the process referred to in photo credits seen in many newspaper articles in the 20th century, “AP wire photo.”
 Another very good and interesting speaker was David Pleasance from England, who spoke for over an hour about his time working for Commodore UK.
 
 CLASS photos are on line here,
          here
          and here.
 
 At the latest Southern California Commodore & Amiga Network meeting, Robert discovered that the meeting venue, Panera Bread, had covered the electric outlets on the side of the restaurant that the club used. If all of the remaing outlets get covered, the club will move to another venue, a game store in Burbank.
 Robert noted that the Pacific Commodore Expo (PaCommEx) will be held June 22 and 23 at the Old Rainier Brewery in Seattle.
 It was agreed to move the September meting to the 4th Sunday, September 22. This will allow attendance by our newspaper editor, Lenard Roach, and his new bride (currently fiancée) Barbara Baker.
 Moving on to demos, Robert had brought a huge stack of Amiga Disks of the Month from The Other Group of Amigoids (TOGA). The first two or three programs did not seem to work until Robert discovered that a video cable was not fully plugged into the Amiga 600. Correcting this allowed us to see Wonderboy, a Mario-style game; Snakes, where the player fired at totem poles and other targets, and several
          others.
 For most of the rest of the meeting, Robert went through several of the DOM’s and also several new C64 games. Michael, however, was more interested in playing anything associated with Super Mario Bros.. Amiga clones of SMB were not good enough for him, and Robert eventually had to boot up the SMB on the Ultimate 64 just so Michael could play it there.
           At the end of the meeting, Roger showed off several VIC-20 ham radio cartridges and a cassette which were given to the club several meetings ago. The cartridges and cassette had typewritten labeling with esoteric names, such as CQWPXTEST-CW and QCWA LOG CW, all from Kustom Computer Response of Helotes, Texas. Roger theorized that the former owner of the cartridges/cassette had programmed ham radio applications in BASIC and then had the programs burned onto ROM for the cartridges. Roger said he would demonstrate these cartridges at a future meeting.
           After the meeting, Robert drove to Bobby Salazar’s Cantina in order to assess the damage. To his surprise, he found the building standing with some windows boarded up, the front door locked with a paper sign directing customers to another Bobby Salazar’s, and furniture stacked up in the empty interior.
           |  
          |  
          
           |  
          | May
          2024 By
          Robert Bernardo and Dick Estel The third Sunday of May was a pleasant, breezy day. Perhaps it was too
          nice to want to sit inside a Panera Bread Restaurant for a few hours.
          In any case, only two people showed up for the meeting, Robert
          Bernardo and Dick Estel. We recalled having a few meetings like that
          years ago before the club received an infusion of new blood.
          
           Our pre-meeting discussion covered various subjects, one sort of
          Commodore-related. Dick had a briefcase which he brought to every
          meeting, although usually the only thing he used from it was a pen and
          notebook. He’d been saying, “I need to clean this out” for
          months (years?)
          
           Inside the briefcase, we looked in one of the folders and found, among
          other things, the Interface newsletter from December 2000 (Dick Estel,
          editor). The main article was a report by Robert on his nearly 2,000
          mile, 10-day “grand tour” of the 
          Pacific Northwest
          in the summer of 2000. Robert met with many Commodore users on this
          journey, but it was a bit sad to realize several of them are no longer
          with us.
          
           Also in the briefcase was the Commodore Products Source List from
          August 1997, a 38-page document maintained by Roger Long of 
          
          College
          Place, 
          WA
          
          . Robert dryly commented, “It’s out of date.”
          
           Also catching our eye was a flyer for CommVEx V5, featuring Commodore
          pin-up girl Jeri Ellsworth, and a 2017 membership list which included
          all five of our current most faithful regular members, Robert, Dick,
          Roger, Bruce, and Dave.
          
           As usual, Robert had future travel plans. First up was the William
          Shatner Weekend in 
          
          Burbank
          
          , June 1, at which Robert will ask Bill to autograph an Amiga A1000
          keyboard, a VIC-20 for Duncan of Santa Clara, and a T.J. Hooker script
          for a friend in 
          
          New Jersey
          
          . Each flourish of the Shatner pen will net a $75 donation to charity.
          
           The Pacific Commodore Expo Northwest (PaCommEx) is coming up June 22
          and 23 at the Old Rainier Brewery building in 
          
          Seattle
          
          . Admission is free, but donations are always welcome. Robert will
          leave home on Monday before the event and make his way slowly up the
          Interstate 5 corridor.
          
           Robert has applied to have a table at the Bay Area Makers Faire in
          October but has not yet been approved.
          
           The recent Commodore LA Super Show (CLASS) took in enough revenue to
          pay for the room for 2025, with a small amount left over.
          
           Due to a conflict with Father’s Day, the June meeting will be moved
          a week earlier to June 9.
          
           Next, we moved over to the computer table
          where Robert’s laptop was set up and ready to show us five TV
          commercials for Commodore 64 and VIC-20. These ran on 
          November 20, 1983
          , during the very grim TV movie, “The
          Day After,” about a nuclear attack on the 
          
          US
          
          . The commercials were very professional and interesting, focusing on
          the Commodore’s capabilities for both productivity, programming, and
          games. Dick recalled the movie, but since his first Commodore computer
          was almost a year in the future, he had no memory of the commercials.
          
           Next we looked at Robert’s newest purchase, a computer case into
          which he and TOGA member Duncan of Santa Clara had installed an
          AmigaOne A1222+. The A1222+ came from 
          Europe
          and was fairly pricey, but Robert saved some money by purchasing the
          case and power supply in the 
          
          U.S.
          
          . Being a modern 2024 computer, the A1222+ had HDMI output onto a
          1080p screen, USB ports in which you could add USB devices, and a fast
          Amiga operating system which made using the desktop easy.
          
           We looked at a number of demos, games, music, videos, and emulated
          computers which ran on the A1222+. Some demos ran full-screen; others
          ran on a window within the screen. 
          One of the demos that Robert showed was the Cow3D demo. 
          The demo was of a computer-rendered cow that spun horizontally
          against a starry background.  The
          demo ran in a window on the screen. 
          Another window on the screen gave a text read-out of how many
          frames per second the demo was running its animated cow. 
          Robert started the demo, the cow spun extremely fast, and the
          read-out said anywhere from 200 to 280 frames per second. 
          But Robert was not finished! As that one demo was running in
          its window, Robert started another Cow3D demo in another window. 
          Now there were two spinning cows on the desktop, the cows
          spinning too fast.  Robert
          continued; he opened up another Cow3D demo in another window and then
          another and then another.  Robert
          finally had six windows open with six cows spinning. 
          When he tried to open a seventh window with a spinning cow, the
          A1222+ locked up, refusing to run the demo, though it did open a
          window.  Six cows was a new
          record, because the previous day with 
          
          Duncan
          
          , he had only gotten up to five cows.
          
           Games had the same video limitations, i.e., some ran at full-screen
          while others ran within a window. 
          Some games ran natively on the Amiga OS4.1 system; others
          required the A1222+ to run an emulator emulating the older OS 3.1
          system.  Robert found out
          that playing more modern games on OS 4.1 was a hit-or-miss
          proposition.  The more
          modern games were coded for older AmigaOnes which had different
          architectures than the A1222+.  For
          example, Wings (World War I flying game) for OS 4.1 supposedly ran
          smoothly on the older A1’s, but on Robert’s A1222+, it would run a
          bit through the game and then freeze when the sound effects of bullets
          were played.  The game was
          unusable.  However, when
          Robert tried the older version of Wings made in the 1990’s for OS
          3.1, it was smooth and enjoyable.
          
           Playing music was no problem; Amiga MOD’s and MP3’s played very
          nicely. An older Amiga would have had trouble playing the MP3’s.
          
           Playing hi-def videos was far less of a problem on A1222+ than on
          older Amigas. Though the DVPlayer on the A1222+ did not like certain
          video formats in hi-def (they ran slowly or had huge artifacts in the
          picture), MP4’s encoded as H265 files and MPEG-2’s played fairly
          smoothly and with synced sound. Robert showed a scene from the classic
          1995 Babylon 5 TV episode, “Severed Dreams,” and the
          computer-rendered spaceships (rendered on Amiga computers!) slid
          across the screen with very little video “stutter.” (When Robert
          asked why certain quick-moving scenes had the hesitation, 
          
          Duncan
          
          said it was due to the DVPlayer, though Robert thought it was the slow
          refresh rate on the video monitor.)
          
           Robert showed that the A1222+ could emulate other, older computers. 
          Using the VICE application, Robert was able to run a Commodore
          64, a VIC-20, and a 40-column PET. 
          Using the Hatari app, he was able to run an 
          
          Atari ST
          
          .
          
           All in all, the consensus was that the A1222+ was good, usable
          computer. Dick remarked that it was modern but still had some of the
          old quirks (which Robert took to mean that certain apps would lock up
          the computer and then the machine had to be switched off and then back
          on).
           |  
          |  
          
           |  
          | June
          2024 By Robert Bernado Robert arrived from 
            
            Stockton
            
            at about 
            10:30 a.m.
            and started setting up the equipment. By 11, he had an Amiga 1000
            ready to exhibit with a Commodore 64C and a VIC-20 ready to be
            demonstrated after the Amiga. From the A1000 hard drive and the
            hundreds of games within the drive, he had trouble trying to find an
            appropriate Amiga game in which to test the capabilities of the used
            Sega controllers in he had bought off of eBay; he kept finding games
            which used a mouse. That’s when member David walked in. For awhile, it seemed that
            only Robert and David would be at the meeting. They ordered their
            food from the Panera Bread counter, and then member Bruce dropped in
            to join the festivities. Lunch discussion consisted of old cameras (Robert had brought a
            1955-56 Neoca rangefinder film camera), the price of fast food (Panera
            was cutting back choices, and other places were too high), and color
            printers (the Epson ET series with their refillable ink tanks were
            very economical). The meeting proper began with old business. Bruce wanted to know if
            any surveys had been passed out to the Commodore Los Angeles Super
            Show attendees. Robert replied no. Bruce emphasized that it would be
            good to find out what attendees wanted in a show, what would they
            like to see. For Bruce’s part, he wanted tutorials, like a
            tutorial on the Amiga graphics program, Imagine. Robert thought that
            having surveys was a good idea, and he will implement them at the
            June 22-23 Pacific Commodore Expo NW in 
            
            Seattle
            
            . Under new business, Robert showed off the William
            Shatner-autographed
            VIC-20 for Duncan M. of The Other Group of Amigoids, the Shatner-autographed
            Amiga 1000 keyboard for Robert, and the Shatner-autographed T.J.
            Hooker TV show script, complete with color screen captures from the
            episode. Robert said that his station wagon was mostly packed up for
            the long trip to PaCommEx, but he bemoaned the fact that the Dell
            HDMI/VGA/composite monitor, the one that was being used in the
            meeting and would also be used at PaCommEx, was having difficulty
            displaying a stable hi-def picture. David reminded Robert that he
            was taking the Dell monitor everywhere, the monitor being bumped and
            jostled in the car, and that problems with it were inevitable. Before the hardware presentations began, Robert repeated what he had
            done at the last meeting, that is, to show Commodore commercials
            that were shown during the 1984 TV movie, The Day After. David and Bruce chided Robert by asking him if there was any new
            Commodore/Amiga computer out for sale. To their surprise, Robert
            told them at the May meeting he had exhibited the new, 2024 AmigaOne
            A1222+ from A-EON. Robert said that they had missed out on his
            presentation of the A1222+ but that he would bring it again for the
            next meeting. When they asked him the cost, he said it was about
            $1,500, and that’s including the case and power supply he bought
            for it in 
            
            California
            
            (the motherboard, memory, solid state drive, and graphics card came
            from 
            Europe
            ). For this month, Robert presented his Amiga 1000 which had been
            modded with the Apollo Firebird, the Firebird giving the computer
            massive CPU acceleration, HDMI, 512K of memory, AGA compatibility,
            and a very-compatible Workbench replacement, Coffin OS. He opened up
            various windows on the desktop, played some MP3 and MOD music off of
            the machine, ran the SysInfo benchmark program (the A1000 with
            Firebird accelerator was running more than 320x faster than a
            standard Amiga 600), tried out Lightwave and its rendering of 3D
            objects, ran a few fractal-building programs, and played some games,
            including Bruce’s requested favorite, Gods. Bruce was amazed at
            how quickly the game loaded and how smoothly it played. Impressed
            with the Firebird accelerator, Bruce asked about its cost, and when
            Robert said it was over $500, Bruce was less impressed. Robert
            basically said no matter, because Bruce already had an ‘040
            accelerator in his Amiga 2000. Bruce had to leave early as did David… no further presentations on
            the C64C nor the VIC-20… no running the meeting until 4 this time.
            With that, Robert closed the meeting, David waiting to help move the
            gear back to Robert’s car.
           |  
          |  
          
           |  
          | July
          2024 By
            Robert Bernardo & Dick Estel 
            It was a hot time in the old town, in fact all over 
            
            California
            
            and much of the 
            
            USA
            
            . In 
            
            Fresno
            
            we had been suffering with highs of 105 to 110 for a week, and July
            21 was no exception. However, the A/C inside Panera Bread was
            working at top efficiency, and the members of the Fresno Commodore
            User Group kept their cool. Robert Bernardo, Roger Van Pelt, Dave
            Smith, Bruce Nieman, and Dick Estel were present, and as usual, they
            enjoyed a wide ranging discussion as they ate lunch before the
            meeting. Pre-meeting discussion focused on technology, and when Robert
            brought up the idea of art deco radios of the 1930’s and 40’s,
            everybody discussed old console and other tube radios in particular. Robert had recently returned from one of his wide-ranging journeys,
            this time to 
            
            New York
            
            and 
            
            Montreal
            
            . In 
            
            Ticonderoga
            , 
            NY
            
            , he had attended the Star Trek tour, which consisted of all the
            iconic sets from the original show – the bridge, the engine room,
            briefing room, sick bay, and more. He had a photo taken with William
            Shatner, the man he calls “Bill.” Robert also had his photo
            taken in a classic Batmobile, which the man in charge of the Star
            Trek sets had been replicating for several years. In the capital of French-speaking 
            
            Canada
            
            , Robert visited 
            
            McGill
            
            University
            
            , William Shatner’s alma mater. He also visited Shatner’s
            boyhood home. Our spies tell us Robert spoke no French during his
            visit. [Well, one or two words...] When the formal meeting got under way, Robert reported that the
            Pacific Commodore Expo NW (PaCommEx) in 
            
            Seattle
            
            was a big success, and plans were under way for a repeat of the
            event in 2025. While there, Robert learned that the 
            
            Living
            
            Computer
            
            Museum
            
            , where the first PaCommEx was held, was now permanently closed. On October 12, Robert will be participating in a 5-hour Maker Faire
            at Rocklin (near 
            
            Sacramento
            
            ), at the 
            
            Sierra
            
            Community College
            
            . We all agreed that Robert would be doing a lot of work for a very
            short event. Robert has also locked in the date and made a down payment to the
            Burbank VFW Hall for the 2025 edition of CLASS, the Commodore LA
            Super Show. Some schedule changes in FCUG meetings were discussed and decided.
            We had changed the date of the September meeting, but the reason for
            the change was now moot, so we went back to our regular 3rd Sunday
            date, September 15. Due to schedule conflicts, the annual Club
            Picnic (Lunch) will take place on the FIRST Sunday of the month,
            October 6. Moving to the demo table, Robert had again set up his AmigaOne
            A1222+, since most members missed the first presentation a few
            months ago. We started off with the “Spinning Cow” graphic demo,
            Cow3D. The first time Robert ran this demo at that earlier meeting,
            he was able to launch six spinning cows, a new record. But records
            are made to be broken, and this time we blinked in wonder as seven
            cows whirled about the screen before it locked up on number eight. To further show the capabilities of the A1222+, he ran more
            applications, like the classic game, Arkanoid, running under OS 3.1
            emulation (the A1222+ natively runs under OS 4.1); a native version
            of the game, Cannon Fodder; showed a hi-def MP4/H264 clip of the
            Babylon 5 episode, Severed Dreams, running from DvPlayer; had member
            Bruce play with the AmiDoom game, easily played MOD and MP3 music,
            ran the ArtEffect program, ran VICE (VIrtual Commodore Emulator)
            with its C64 and C128 emulations, and even tried out the Odyssey web
            browser, though the computer was not logged into the Panera Bread
            wi-fi. Finally, we had a fairly short demo on the VIC-20 of some ham
            radio-related material. Roger had reviewed a number of custom VIC-20
            cartridges, former game carts into which custom ROMs had had been
            installed. In one, the user could take advantage of a list of
            macros. A single key press would display various stock messages that
            ham users would typically send back and forth. In all honesty, much
            of this was beyond the understanding of everyone else, but we
            commended Roger for his work and his knowledge of this aspect of
            computing.
           |  
          |   
          
           |  
          | August
          2024 For
            a short while, we were powerless. When Robert had finished setting
            up and had turned on the computer, nothing happened. He checked his
            power strip, then another nearby outlet. Nothing. We were occupying
            an area that is somewhat cut off from the main part of the Panera
            Bread Restaurant, and since we were paying customers, we never had
            any issues.
            
             
            However, another Panera location was known to have shut off some of
            their outlets, because (presumably) homeless people were occupying
            tables, plugging in their phones, and overstaying their welcomes
            without buying anything.
            
             
            We informed one of the people at the counter that the outlets were
            not working. She said they should be on and said she would notify
            the manager. Whether she did this or not, we didn’t know; nothing
            was ever done. We moved to a different, less convenient area and had
            all the power we needed.
            
            
             Joining
            the meeting for this adventure, in addition to Robert, were Dick,
            Dave, Bruce and a rare visit from young Michael.
            
             Before the official start of the meeting, Robert told us about his
            visit with Al Jackson, former president of the Clark County (NV)
            Commodore Computer Club, and big supporter of the Commodore Vegas
            Expo. Like all of us, Al was aging and trying to figure out what to
            do with his large amount of Commodore equipment. He made a tiny dent
            by insisting that Robert take home a SX-64, which needs a keyboard
            cable before it is usable.
            
             We briefly discussed the permanent closure of some favorite
            restaurants, especially two buffets that shut down during the Covid
            pandemic, Sweet Tomatoes and Hometown Buffet. It’s believed there
            are still one Hometown Buffet is still operating but none in the
            Fresno area.
            
             Robert’s request to have a table at the Bay Area Maker Faire
            (https://makerfaire.com/), set for late October 18-20 in Vallejo,
            had been accepted. Robert will display some classic Commodore
            machines, as well as some of the 21st century variations, including
            the AmigaOne A1222+.
            
             Robert had set up his Ultimate 64 and planned to show several games
            but discovered he had not brought a joystick. Instead we looked at
            the opening screens of a number of games and demos, admiring the
            graphics and music.
            
             Then for the last part of the meeting, Robert showed off the new
            A600GS, a computer which can run Amiga games and applications but
            also runs a new desktop called AmiBench. Housed in a small case, the
            GS has modern ports – HDMI, USB 2.0, Ethernet, and USB 3.0 (for
            power in) – and two traditional joystick/mouse ports. It also
            comes with a wi-fi modem, though Robert did not connect it to
            Panera’s wi-fi network.
            
             Robert booted up the system, and there was a terrible scratchy sound
            accompanying the start-up music. This scratchy sound must have been
            some kind of bug. By using the included gamepad, Robert navigated
            the Game/Application screen. All games and applications had huge
            icons. If the gamepad was cursored to the left, system menus opened
            up where you could change video, audio, and other preference
            settings.
            
             Robert showed the AmiBench desktop which looked very pretty, but
            there was nothing to run from there. Returning to the
            Game/Application screen, Robert demonstrated the one game that came
            with the GS – Thunderhell. He started the game, but there was that
            scratchy sound again. Ack! The entire gaming experience of this
            outer space shooter was ruined because of that sound which overrode
            any music or sound effects. Even when Robert exited the game, the
            scratchy sound would continue a few seconds into the
            Game/Application screen.
            
             Then
            Robert tried to install a new game into the GS. He took out a USB
            stick that had the .adf of Archon, inserted that into the GS, and
            using the GS’s menu prompts, he added the game. However, it
            wouldn’t run! No matter how many times he configured the GS,
            Archon just wouldn’t run. Eventually, Michael gave up in seeing
            Robert go through this; Michael just took out his tablet and played
            games on it. The meeting ended with Robert saying that he’d have
            to read through the GS instruction manual again and look around on
            the on-line forums for advice on adding and running new apps.
           |  
          |  
           |  
          | September
          2024 By
          Robert Bernardo and Dick Estel 
          The September meeting of the Fresno Commodore User Group saw two
          special guests, two gentlemen who had been in the club for a number of
          years in the late 1990’s, Doug Cunningham and Randy Clays.
          
           
          Randy was club librarian and equipment manager for a number of years,
          while Doug provided his technical expertise troubleshooting and
          repairing equipment. Both moved on to the Amiga and left the group but
          were well-known to Robert Bernardo and Dick Estel. At this meeting,
          they met Roger Van Pelt and Bruce Nieman for the first time.
          
           
          Naturally, the pre-meeting conversation involved a lot of reminiscing
          about the club, about Commodore, and about the world as it has changed
          over the years.
          
           
          Both guests were interested in hearing what new developments have been
          taking place in the Commodore and Amiga worlds and in seeing the new
          equipment that had become available in the last few years.
          
           
          With the official meeting underway, the members agreed that our annual
          Club Lunch in October should be at Andiamo Italian Ristorante in 
          
          Clovis
          
          , the first time we have returned to the same place two years in a
          row. It will be the first Sunday, October 6, at 
          11 a.m.
          .
          
           
          Robert mentioned he had received a SX-64 from Al Jackson in 
          
          Las Vegas
          
          . There was no keyboard cable, and Robert’s search for someone who
          could make one had been fruitless so far. At this point Doug said that
          he had such a cable, a longer than normal one he used when doing
          repairs. He had no further use for it and offered it to Robert, “If
          I can find it.”
          
           
          Robert will be visiting Ray Carlsen in 
          
          Washington
          
          to pick up some cables and/or power supplies (but NOT a SX cable). Ray
          no longer does repairs, but he still makes and sells these items.
          Robert will also be visiting the Carlsen-recommended Commodore repair
          tech, Michael Myers, in order to drop off some broken 1541 disk drives
          which came from Duncan MacDougall of The Other Group of Amigoids.
          
           
          In October Robert will also be busy with a couple of Maker Faires and
          the Amiwest Show in northern 
          
          California
          
          . For the second year, the SoCal Vintage Computer Festival will return
          in mid-February to 
          
          Orange
          , 
          CA
          
          , but Robert doesn’t expect to attend that one, though others of the
          Southern California Commodore & Amiga Network may.
          
           
          Before the software presentations, Robert showed off the General
          Electric 7-7708A boombox that he had acquired from eBay recently. 
          This large 1992 boombox was in good condition, with the weight
          almost like that of a SX-64.  Like
          a SX-64, it was not battery-powered, i.e., it always needed AC power. 
          It came with a 9-inch CRT t.v./monitor, detachable, stereo,
          2-way speakers, an AM-FM radio, and a cassette player. 
          It had video and stereo audio inputs via RCA jacks, and so it
          was easy to connect the club C128 to it via a standard Commodore
          40-column A/V cable.
          
           
          With the C128 connected to it, Robert powered up computer and boombox
          together for the first time.  (As
          a t.v., the GE did have a VHF/UHF tuner, but it just displayed snow,
          because all over-the-air signals have gone digital.) The 40-column
          picture of the C128 popped up on the screen, and it was a beautiful
          picture – very sharp and colorful, though a bit high vertically. 
          Roger ran a game, and the sound coming out of the boombox was
          clear and crisp, though needing some bass. 
          Much better sound than any SX-64 or even the smallish computer
          speakers on Dell U2410 monitor that Robert regularly had brought to
          meetings.  In fact,
          computer sound came out of both GE speakers; the C128 did not have
          stereo sound, so the GE was broadcasting dual monophonic sound.
          
           
          In software, Robert showed off the newest Amiga games running on the
          AmigaOne A1222+, games like Metro Siege, Quasaurus, and Dr Dangerous.
          These games were OS 1.3/3.1 games which worked under the A1222+
          classic Amiga emulation.
          
           
          For Bruce, he presented the A1222+ attributes that had been shown in
          previous meetings – how it played MP4/H265 videos, how it easily
          played MP3 music, how it could connect to the Internet via its Odyssey
          browser, and more.
          
           
          Unlike last month’s meeting, Robert didn’t forget a joystick/gamepad
          for the Ultimate 64.  Thus,
          he was able to show off the new C64 games much better this time. 
          Some of the games were Spelunky64, Nixy2, and River Barrage.
          
           
          At the end of the meeting, Robert and Roger tried out 2/3 of the C64
          programs on a floppy disk labeled, “Bible Games.” FCUG newsletter
          editor Lenard Roach had mailed this disk to Robert many, many months
          ago, and finally Robert was getting to review it at a FCUG meeting. 
          Compared to the Bible games that Lenard previously had worked
          on, these ones were underwhelming. 
          For example, the first disk program created a simple cross
          graphic (vertical line intersecting a horizontal line) and was created
          with just a few BASIC print statements. 
          The others were question-and-answer or trivia bits. 
          Not exactly exciting material. 
          All programs were written with a few blocks of BASIC code. 
          No music, no colors.  Nothing
          that would keep a person’s attention (a kid’s attention) for more
          than a few seconds.  Robert
          and Roger decided that they would finish looking at the last 1/3 of
          the Bible programs at a later meeting.
           |  
          |  
          
           |  
          | October
          2024 By Robert Bernardo & Dick Estel A few decades ago, for members of the Fresno Commodore User Group
            and their families, the late Sandy and Ingrid Dippolett hosted a
            yearly picnic at their home on the outskirts of the Fresno-Clovis
            metro area. After they passed, we tried a picnic at another
            member’s home, but it paled in comparison to the Dippolett
            property, and we eventually came up with a virtual picnic. Just like every month, we eat at a restaurant. Unlike every other
            month, it’s not our regular meeting place, we don’t bring
            equipment, there are no demonstrations, and computer talk is
            limited. People were so happy with last year’s location, Andiamo Ristorante
            Italiano, that we returned again this year. A quick Internet search
            revealed the following: Andiamo means "we go" or "let's go" and is the
            first person plural of the verb, andare. When used as an imperative,
            andiamo! translates to "let's go!" Andiamo can express joy
            or encouragement, similar to "come on!" in English. (Very
            similar to the Spanish word, andale.) So, a pretty good choice – we all took joy in the large servings
            of the tasty Italian specialties we ordered; and we took joy in each
            other’s company, despite the small turnout. It was Dave Smith, his
            daughter Megan, Robert Bernardo, and Dick Estel. Everyone looked longingly at the extensive dessert menu, but
            everyone was too full to indulge. Maybe next year. Robert did distribute the latest Interface newsletter, the
            July-August edition, and as everybody was leaving, he showed off his
            latest acquisition, a Sony Mavica MVC-FD92 digital camera which
            saved 1.3 megapixel pictures to a 3.5 inch floppy disk or to a Sony
            Memory Stick – the height of early 2000’s technology! With a CMD
            FD-2000 or FD-4000 disk drive, the Commodore 64 could even read that
            camera floppy disk with the use of Big Blue Reader. Then the
            resulting JPEG image could be viewed by the C64 program, Juddpeg, or
            converted to a Commodore graphics format with the C64 program,
            Godot64.
           |  
          |   
          
           |  
          | November
            2024 by
            Robert Bernardo & Dick Estel Members drifted in one by one on a cold November day, with the final count being just four – Robert, Dick, Dave and Bruce. The pre-lunch chatter turned to the subject of food served at home during our childhoods. This included liver, which some members liked and others wouldn’t touch. The least appetizing report concerned a mom who made the entire week’s school lunches on the weekend, resulting in a very soggy tuna sandwich for Friday.
 The food from our Panera Bread venue was considerably better and everyone enjoyed their choices, including various sandwiches and soups.
 
 Robert reported that his usual helpers at Commodore Los Angeles Super Show, Mario Luppi and his wife Debbie, will not attend in 2025, leaving him in need of someone to man the registration table. Bruce is willing to help for a few hours on Saturday, which should be the time during which most attendees arrive. This event will be held the last weekend of April.
 
 Also Robert was in need of ideas for CLASS 2025.  Since it would be the Amiga computer’s 40th anniversary, he had thought of an exhibit of all the Amiga computers from the oldest to the newest 2024
            AmigaOne.  Bruce suggested that Robert send out a survey to all the Fresno and Southern California members as to what they would want in the show.  (In a meet-up a few days later, Larry Anderson of the Silicon Realms BBS reminded Robert that it would be the
            40th anniversary of Commodore 128.  That gave Robert the idea to exhibit a flat C128, a European plastic C128D, and a metal C128DCR at CLASS.)
 
 The club annually makes a donation to charity. This year the membership voted to donate $50 to the Poverello House, which provides three free hot meals daily to anyone in need. This organization has served local people in need since the 1960s.
            (https://poverellohouse.org/)
 
 One week earlier at the Southern California Commodore and Amiga Network
            (SCCAN) meeting, Robert met up with a gentleman who wanted to trade four Amigas big-box computers for a working Windows XP machine. Robert had one of these XP’s he did not need and made the trade. When tested, none of the Amigas worked, but he sold one to a user who will do his own repairs, and Duncan MacDougall of The Other Group of Amigoids will attempt to repair the rest.
 
 Robert then talked about various shows he has attended recently. This included the Rocklin Maker Faire at Sierra Community College, northeast of Sacramento. This event lasted just five hours and did not really focus on computers. Robert also attended the three-day Bay Area Maker Faire in Vallejo, setting up Commodore, Amiga, Tandy, and Atari computers while his table partners set up Acorn,
            PCjr, Silicon Graphics, Radio Shack, Apple, and Nintendo machines.  Robert showed a slideshow of photos and videos from the both
            faires.
 
 Because the slideshow and videos ran long and because the meeting was going to be adjourned relatively early, Robert rushed to show some of the oldest, primitive, commercial games from back in the day and some of the latest C64 downloads.  First off were the oldest games.  Magazines had reviewed them as being bad, and boy, they were bad! With Flintstones, you first saw a nicely rendered cartoon picture of the Flintstone family, but then came the game play in which you controlled Fred… but you didn’t have much control over Fred.  Then there was the Magic Carpet, basically a game where you had to fly past obstacles and through tunnels.  However, there was no way to fly past the moving obstacles in the tunnels.
 
 The new downloads were more entertaining. Hydrogenese, a newly-discovered and rebuilt game, was a fast-paced shooter.  Iceblox had you as a penguin who moved ice blocks around the board.  Then there was
            Orbix, which could be likened to a pinball game except you are shooting your sphere for a moving target.
 
 As the meeting ended, we decided on the date for our next meeting.  Due to schedule conflicts, the December FCUG meeting will be held on the second Sunday, December 8.
 |  
          |  
          
           |  
          | December
          2024 By Robert Bernardo From
            Stockton
            
            two hours away, Robert drove through the fog and arrived to the
            Panera Bread venue about half an hour early. He immediately started
            setting up the presentation equipment. By 
            11 a.m.
            , he had everything ready, and member Dave was the first to appear.
            Nearer to 
            noon
            , member Bruce showed up, but by then Robert and Dave had already
            ordered their lunch. Bruce followed suit and ordered some food, too.
            Small talk centered around cameras, Thanksgiving, Christmas, and
            even Star Trek. Robert
            said that he had already bought a 2025 flight ticket for 
            Europe
            
            and that on the return to 
            
            California
            
            ,
            he might be bringing a British friend who would attend a FCUG
            meeting. The meeting began with a call for old business. No old business, and
            so, Robert continued with new business. Robert reported that due to
            a surplus Amiga 3000 being given away, the recipient of that
            computer gave a generous donation for the Commodore Los Angeles
            Super Show, and Robert sent a check in that amount to the Burbank
            VFW, the CLASS venue. He also reported that the Los Angeles Maker
            Faire and the Bay Area Maker Faire had set their show dates for
            2025, April for L.A.
            
            and September for the Bay Area. The former was already asking for
            exhibitors. Of course, Robert was ready to send in an application
            for an exhibit of classic computers. December – the month for FCUG elections. After brief discussion,
            Robert motioned that the current slate of officers be re-elected for
            2025; Bruce seconded the motion. Robert asked for those in favor of
            the motion, and the motion was passed unanimously, i.e., the current
            FCUG officers will serve again next year. Robert had set up the A600GS, the small box powered by an Orange Pi,
            containing a hardware interface with USB, audio out, and classic
            joystick ports; and running V46 software which gave the GS an
            Amiga-like (emulated) experience. First, Robert showed an Internet
            photo of the boards inside the GS case; then he went to the running
            GS on table, unscrewed its case, and showed the boards again. After
            reassembling the case, he went on to show the method of getting new
            software onto the GS – save an Internet download of an .ADF (Amiga
            Disk File) onto a USB stick, insert that stick into one of the USB
            ports of the GS, click the ADD button on the GS screen, then click
            on the name of the USB stick, find the name of the .ADF and click on
            that, adjust the settings in the Edit menu for that .ADF and save,
            and then finally run the .ADF from the GS in order to make sure that
            it runs. He also showed how to save a thumbnail image of the .ADF so
            that it is displayed on the GS’ Games/Applications screen. Because Bruce and Dave were leaving relatively early, there was no
            time to do any C64 presentations on the Ultimate 64, and so, Robert
            continued with the A600GS. First, he ran the .ADF he had installed
            during the above-described .ADF procedure, the .ADF being Labyrinth,
            a program which the developer admitted had been inspired by the C64
            Labyrinth. This Amiga version had colors, whereas the C64 version
            had shading against the traditional blue C64 screen background. Also
            Amiga Labyrinth had music, sounds, on-screen hints, a map (shown
            only once), and even a preface. Without all the bells and whistles,
            Amiga Labyrinth played pretty much like the C64 version. Then continuing with the 130 games and applications he had installed
            or had already been present on the GS when he bought the machine,
            Robert showed some of the early ones from 1985/1986, the beginning
            of the Amiga. He ran 3D Maze (which seemed more intriguing than
            Labyrinth), Star Trek (the classic text-based simulation), YachtC (Yahtzee…
            which couldn’t be played without instructions), Carrier Command
            (interesting futuristic navy simulator… but again impossible to
            play without instructions), PacBoy (a nice, colorful Pacman but
            lacking the recognizable Pacman sounds), F/A-18 Interceptor (the
            demo was run so that the qualities of the 3D flight animation could
            be appreciated), and Chessmaster 2000 (similar to the C64 version
            and similar in that Robert lost even when Chessmaster was set to its
            easiest level). In new 2024 software, Robert showed off AmiBench
            (the Amiga-like desktop), the new Final Writer 7 (Final Writer 6 was
            last updated in the early 2000’s), and Directory Opus (the classic
            directory manager modded to run on the GS), Bunny’s Hop (popular
            with Bay Area Maker Faire kids who had lightning reflexes but not
            with Robert who had slower reflexes), and Metro Siege (a beat‘em
            up in the Street Fighter vein). Bruce wanted to know if the A600GS with its Final Writer 7 could
            print to modern USB printers. Robert said that FW7 could save a
            document as a .PDF, and then that document could be moved to a
            computer/printer that printed out PDF’s. Then Bruce and Dave
            bemoaned the fact that classic Commodores and Amigas couldn’t use
            modern USB printers. Robert remarked that the expensive
            Retro-Printer external module was available from England. The Retro-Printer module had a parallel port on one side, a USB
            port on the other side, and a Raspberry Pi inside which did the
            translation of signals from the classic computer to signals that a
            modern USB printer could understand. Robert mentioned he had one of
            the RP’s; he had connected a C64 to it and successfully printed to
            a USB printer. However, he also said that it was difficult to
            configure it to a specific printer; he had to have a friend go into
            its Linux operating system (on the Raspberry Pi) and use the command
            line to change settings. Because of that difficulty in changing
            printers, he put away the Retro-Printer and never used it again. Bruce wanted to know if he could use
            .ADF’s in his classic Amiga
            2000. Robert said that Bruce needed to have a minimum of Amiga OS
            3.1 on the A2000, and Bruce thought that he had that on his rebuilt
            computer. Robert said that OS 3.2 automatically recognized .ADF’s,
            but for 3.1 he thought that other enhancements were needed. (After
            the meeting, Robert e-mailed all members that there was the Gotek
            solution, a bit of hardware which could be internally mounted into
            the A2000 or externally cased and which could read .ADF’s from a
            USB stick and load and run them like real floppy disks.)
           |  
          |  |  
          | 2025 January    
          February     March    
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           |  
          |  |  
          | January
            2025
             By
            Robert Bernardo and Dick Estel The Fresno Commodore User Group’s first meeting of the new year
            brought together the five who have become our regular attendees:
            Robert, Roger, Bruce, Dave and Dick. It was appropriate that we reflected on the passage of time. For a
            quarter of a century, we have been writing a “2” at the
            beginning of the number of the year. Vast numbers of people have no
            recollection of it being the 1900’s. Robert noted that he has been
            a member of FCUG for 30 years; Dick for 37. Dave was a member back
            in the late 1990’s, although he dropped out and returned a few
            years ago. During lunch, the pre-meeting conversation ranged over the usual
            wide array of topics. Dave brought in a book titled “Bill and I:
            Building William Shatner's Belle
            Reve Ranch,” about property the Star Trek legend owned near
            Three Rivers, about 70 miles southeast of Fresno. Dave also talked about visiting the Merced
            National Wildlife Refuge on the west side of the 
            
            San Joaquin
            
            Valley
            
            near Los Banos, where he photographed thousands
            of birds. This led to a discussion of water birds in the 
            
            Fresno
            
            metro area. Possibly due to global warming, a few thousand 
            
            Canada
            
            geese have become permanent residents, and we were pretty sure those
            are fourth or fifth generation Americans. A mention of seagulls caused someone to express surprise that they
            appeared so far inland. In fact, about half the coastal seagulls
            nest at 
            
            Mono
            
            Lake
            
            on the east side of the 
            Sierra Nevada
            . Of course, we also discussed computer stuff, especially after the
            formal meeting began. Dick talked briefly about the club’s current
            budget, reminding members about their yearly dues. Robert had cash
            at that moment and paid his dues. For 2025, various Commodore/Amiga
            shows had been mentioned previously, so there was a quick review: Commodore
            Los Angeles Super Show late April in Burbank (organized by
            Robert), Los Angeles
            Maker Faire in early April (Robert will have a table), Vintage
            Computer Festival SoCal in Orange County in mid-February (a
            member of the Southern California Commodore & Amiga Network will
            exhibit there). Rocklin Maker Faire, northeast of 
            
            Sacramento
            
            , was announced for early October, but their website had not been
            updated yet. We did not have a presence at the Retro Gaming Show in 
            
            Sacramento
            
            in December 2024. Robert will continue his international travels in August and
            September, visiting the Netherlands Computer Show in Maarssen, the
            Amiga North Thames club and possibly the Norwich Amiga Group in
            England, AmigaKit in Wales, and tourist stops in Ireland, Spain,
            Portugal (for the first time), and Paris to see Notre Dame
            Cathedral. Due to his travels, the August FCUG meeting will have to
            be moved earlier in the month, to August 10, and the September SCCAN
            meeting will have to be moved later in the month. We then turned to demonstrations. Robert had set up the AmigaOne
            A1222+, and first he showed a fairly new application, 3D Converter,
            which takes image objects created by graphics programs on various
            computer platforms and converts those objects to be used in other
            graphics apps. 3D Converter could run on classic Amiga computers and
            on newer AmigaOnes, but Robert did mention that the computers needed
            to be very fast and have lots of memory. Even on Robert’s AmigaOne,
            which was faster and had more memory than any classic Amiga, 3D
            Converter took time to display an object and rotate it (slowly). The
            image object that Robert showed was a wireframe image of an F-86
            jet, composed of over 21,000 polygons! Roger was very interested,
            Roger being our resident 3D app expert. We took a look at other
            sample objects that came with the program, too. The simplest were
            wireframe images of a bowl and a candlestick, both comprised of a
            few hundred polygons. Robert then presented some of the newest Amiga games –
            Rintivoorh,
            Super Star Wars Holiday Special, Vigilante Demo, Revenge of the
            Grinch, Santa Present Drop, AmiRobbo, Winterland MegaLoMania, and
            Yoomp!. Unfortunately, some of the games, like Winterland
            MegoLoMania, were complicated to use, and Robert had not read the
            detailed .PDF instructions. When he ran those complicated games, he
            could get to the opening screen, but after that, he was guessing
            what to do and did not get very far. Robert showed off a hardware box which encased 3.5” and 5.25
            floppy disk drives. Inside was also the Greaseweazle, an electronic
            board from AmigaKit, which allowed the user to connect a PC to the
            hardware box via USB and which made it possible to transfer a disk
            image to a real floppy disk and vice versa. The Greaseweazle worked
            with disk images and disks from various computer platforms, like
            Commodore, Amiga, Apple II, Atari, Tandy, and more. Robert had brought a disk labeled, PET games, and he wanted to know
            what was on it. Roger had the club’s C128 and 1571 disk drive, but
            he didn’t have the PET Emulator program. He could have downloaded
            it from the Internet and placed it on his SD2IEC drive, but he
            couldn’t make the SD2IEC communicate with the 1571 (he had not
            brought his coaxial Y-splitter to connect both at the same time to
            the C128). Robert was not prepared to demonstrate the Greaseweazle
            in action, but he assured Roger that by the next meeting, he would
            have the Greaseweazle archive the PET games disk into a .D64 file.
            Then with the PET Emulator and PET games .D64 together on the
            SD2IEC, they would be able to examine what was on the PET games
            disk. To wrap up the meeting, Robert ran the latest C64 games, like
            Twintris, the Pretzelves, Soiled Iron, Santa 4, and Captain Ishtar.
            However, when it came to Captain Ishtar, it was another complicated
            game. Just like the complicated Amiga games, Captain Ishtar came
            with .PDF instructions on many pages… and Robert had not read the
            instructions. The result – Robert could get to the opening screen
            but then could no further in playing the game. The simple,
            self-evident games were the most enjoyable to play – Twintris, a
            Tetris clone for 1 or 2 players, and the Pretzelves, a 1 or 2-player
            game which combined ice-skating and basketball. Before the meeting was adjourned, Robert showed off his new carrying
            case for the VIC-20, which housed the VIC, a SD2IEC/memory
            expansion, and a Ray Carlsen miniature power supply. Robert said
            that the VIC-20 was not getting enough love and that the next FCUG
            meeting would be devoted to it.
           |  
          | 
            
           |  
          | February
            2025 By Robert Bernardo and Dick Estel Four
            members were in attendance at the Panera Bread restaurant on Sunday,
            February 16 – Robert, Bruce, Dave, and Dick. Roger was with us in
            spirit, but physically at home with a bad case of flu. We wished him
            a speedy recovery. We had an early, low-key celebration of Robert’s birthday – he
            was turning 70 the next day. Robert talked about the free food he
            would be getting from various restaurants that rewarded people on
            their birthdays, e.g., Panera, Starbucks, Jimmy Johns, Corner Bakery
            Cafe, Red Robin, and Denny’s. Dick brought in a Nikon Coolpix camera which had malfunctioned a few
            years ago. (He bought a new one but liked the smaller size of this
            one.) The lens cover only opened half way on a diagonal. This
            allowed taking triangular photos, something that might be of
            interest once every year or so. Dick had never tried to force the lens cover open, but decided if it
            broke, it was no loss since it was already broken. We found that the
            cover could be moved out of the way, and Robert and Dave suggested
            taping it open. Robert brought in a roll of regular Scotch tape, and
            the experiment began. It was possible to slip a piece of tape behind
            the cover and tape it down. However, as soon as Dick pressed the
            shutter half way to focus, the movement of the lens produced the
            message “Lens Error,” and the camera would not function till it
            was turned off, and the tape came loose. Dick put the device away
            for further experimentation at home. Other pre-meeting discussion centered around DVD recorders and
            players. Robert lamented that he did not have a working video
            recorder and stayed up late to watch the 50th anniversary
            re-broadcast of the very first Saturday Night Live program. Both
            Dave and Dick had bought DVD recorders plus a back-up unit a few
            years ago when they were becoming hard to find. As the formal meeting began, Robert showed us a 2025 Commodore
            calendar he had ordered from 
            
            England
            
            . The pictures for each month were game screenshots. He also described the commercial he will be making to promote the
            Commodore LA Super Show (CLASS). We’ll let people discover the
            details for themselves when it is posted on-line, but it involves
            Robert wearing a suit and walking past the Paramount Studios gate. Robert announced a change of plans in his visit to 
            Europe
            later this year. He had learned of a two-day Commodore show in 
            
            Täby
            , 
            Sweden
            
            , about one hour north of 
            
            Stockholm
            
            . He will forego his visit to 
            
            Spain
            
            , and instead, he will fly from 
            
            Portugal
            
            to 
            
            Stockholm
            
            and then take a bus or train to the show location. ur sister computer club in 
            
            San Jose
            
            had changed its name. Long known as TOGA (The Other Group of
            Amigoids), it was now RELICS – Retro Equipment Lovers Computer
            Society. We all agreed with Robert that we liked the old name
            better. Duncan MacDougall, visitor to FCUG and repairman for
            Robert’s Amiga computers, was now the de facto leader of RELICS. In the presentations, Robert first showed off the newest games for
            the C64 – Man Cave, a platformer in which you had to pick up the
            naughty magazines before the kids found them; Platman in which you
            had to move and jump around a maze before the meanies got you;
            Ladybird, a maze game in which you controlled your insect to pick up
            food and avoid the other hostile insects; Mike Mech 2, a maze game
            in which you flipped switches in the corridors and ran away from the
            aliens; and from the previous month, Captain Ishtar in which you
            controlled a spaceship shooting other enemies in order to protect
            the mothership. To finish off the meeting, Robert demonstrated the latest Amiga
            games for classic Amiga OS, running off his AmigaOne A1222+ --
            Tracker Hero in which you pushed the F-keys in time with the musical
            buttons falling from the top of the screen; Absolute Zero, a cute
            platformer in which you collect batteries in a frozen world;
            Castlevania in which you controlled a barbarian to enter a castle
            and fight off evil monks, and Skillgrid, a shooter in which you
            controlled a spacecraft to attack other objects coming at you and to
            touch various, moving platforms in order to get more points and
            power.
            
            
           |  
          | 
            
           |  
          | March
          2025
          
           By
          Robert Bernardo 
          Robert arrived early in order to set up the computer equipment. Soon
          members Roger and David appeared with Bruce appearing around 
          noon
          . 
          Before everybody ordered lunch, Robert showed off the Craig 212
          portable reel-to-reel tape recorder he had bought from eBay. This tape
          recorder, which was produced in the mid-to-late 1960’s, was made
          popular as one of the self-destructing tape recorders seen on the TV
          show, Mission: Impossible. More on the Craig further in this article. 
          In old business, Robert reminded everybody about the Los Angeles Maker
          Faire happening on April 12. Under the exhibit name of Classic 
          
          Los Angeles
          
          Computers! (CLAC!), he had decided to exhibit the Ultimate 64, the
          Amiga 3000, the AmigaOne A1222+, with one other make of computer
          undecided. Filmmaker Jerold Kress will join him at the table in order
          to show off chiptune music created on the Commodore 64 and other game
          machines, like the Nintendo Entertainment System and the Sega Genesis. 
          The April 26-27 Commodore Los Angeles Super Show was getting so near!
          Robert spoke of the upcoming CLASS presentations and asked Roger if
          his C128 CP/M-SD2IEC presentation was ready. Roger responded that he
          had been unable to run CP/M off the SD2IEC, but he was to continue
          working on it. 
          Robert was going to reopen Bernardo Studios so that CLASS-related
          videos could be filmed. In the past, that meant going to a local hotel
          room and using the room’s quietness as the soundstage. Robert asked
          whether Roger wanted his presentation filmed for CLASS, but Roger said
          that it would be better that he do the presentation live in front of
          the show attendees. Robert agreed but said that there would be no
          do-over’s, no further takes to cover mistakes. Robert was going to
          do further filming, though, for the annual CLASS commercial. The Craig
          212 tape recorder was going to play a part in that commercial, Robert
          saying that it would be in his planned 
          
          Mission
          
          : Impossible parody. 
          With the Revision 2025 demoparty coming in mid-April in 
          
          Germany
          
          , Robert’s plan was to show off various, amazing C64 and Amiga demos
          from Revision 2024. However, he only showed the Amiga demos, saving
          the C64 demos for a future meeting. 
          A user had mailed a 5.25” GEOS disk for Robert to open and to
          convert the graphics files to .PNG’s. For the rest of the meeting
          time, Roger and Robert tried to open up the GEOS graphics files. They
          tried several methods to open the files for resaving as .PNG’s, but
          they weren’t successful. However, there were a few graphics files
          saved in the multi-color format (Koalas). Robert was able to open
          those up (they were in the shape of Mayan pyramids) which he converted
          and later e-mailed the conversions to the user. The user didn’t
          remember that those were on the disk. 
          After an hour or so, Roger and Robert gave up on trying to open the
          other graphics files. Roger said that would try to open them with
          another computer he had back at his apartment.
           |  
          | 
            
           |  
          | April 
            2025 By Robert Bernardo and Dick
            Estel Four members of the club came together for the April meeting –
            Robert, Roger, Dave and Dick. The main topic of discussion was the
            Commodore LA Super Show (CLASS), coming up on April 26 and 27. Since
            it’s the 40th anniversary of both Amiga and the Commodore 128,
            many examples of those units will be on display, including
            variations like the 128D and the different Amiga models. A seller in used Amiga equipment will set up a consignment sale at
            the event, with 2% of the sales going to help fund future CLASS
            events. Robert had put in many hours to produce a two-minute commercial for
            CLASS, with filming in various places in California, most notably
            Hollywood and northern California. We were treated to a sneak
            preview of the commercial, which Robert made live immediately after
            our viewing. It can be found at https://www.youtube.com/watch?v=ElhM3M4-lqk. In our discussion, Robert spoke about the 
            
            E-Waste & Solar
            
            Recycling
            
            Center
            
            in 
            
            Union City
            , 
            California
            
            . A few months ago he had visited the place, and Duncan MacDougall,
            leader of RELICS (formerly known as The Other Group of Amigoids) had
            invited him to visit it again, because there was now a huge cache of
            Apple and Commodore items in storage there, ready to be bought very
            inexpensively. Robert would have to visit again. Vice-president Roger had a presentation about running CP/M from a
            SD2IEC on the Commodore 128. This was in preparation for his full
            presentation on the subject at CLASS. He was first to admit that he
            had not figured out all the bugs of trying to get other applications
            to run on the CP/M-SD2IEC combination. However, he was able to show
            what he had learned so far; he had figured out the process of how to
            boot CP/M off the SD2IEC. It took time to boot, but we were veteran
            Commodore enthusiasts… we were used to waiting. And it worked!
            There was the CP/M screen, and Roger took us through the directory
            on the disk and ran a few utilities. Not exciting but Roger promised
            he would get a CP/M game working on it by the time of CLASS. On the A600GS, Robert showed a slew of classic Amiga games that had
            been downloaded from the A600GS webserver. These games worked under
            AROS, the alternative to Amiga OS. AROS was a factory install on the
            A600GS, whereas Amiga OS was an optional install. Robert went
            through every one of the games -- Assimilation, Biplanes, Blitz
            Bombers, Deluxe Galaga, Furball, Movem, Rocketz, Rollerpede,
            Santatron, Super Obliteration, Tanx, and T-Racer. Some games were
            cute and very playable (Deluxe Galaga). Others were hard to control
            (Biplanes). And others were incomprehensible, which meant that the
            instructions needed to be found on-line (Rocketz).
           |  
          | 
            
           |  
          | 
          May 2025
             By
            Robert Bernardo Having driven three hours from Northridge that morning, Robert
            arrived at Panera Bread Restaurant just before the 
            11 a.m.
            start time. Sleepy and tired already, he started setting up the
            equipment – the Ultimate 64 with monitor, the Miracle Piano Music
            System keyboard for the classic Amiga, an Amiga 600 at the side for
            the presentation of the Miracle Piano, the Greaseweazle box, and a
            broken Amiga 3000 ready for examination. Then he waited. During that wait time, he prepped the latest game
            files for the U64 by rearranging the folders on the USB stick and
            checking out the latest version of the TeensyROM 4.1 firmware for
            the C64. TeensyROM had even more features than before, like more
            built-in games, more applications, and a reworked directory listing
            on the SD card that he had bought at the Commodore Los Angeles Super
            Show. One hour into the meeting, member Bruce N. appeared, and Robert
            breathed a sigh of relief that somebody else there. Small talk
            centered around the latest theatrical movies – the Accountant 2
            and Thunderbolts* (the asterisk is part of the title!). Both Robert
            and Bruce agreed that the Accountant 2 was o.k. but needed
            improvement. As for Thunderbolts*, Robert had seen it and gave a few
            hints without revealing the story; Bruce was going to see it with
            his family later that afternoon. The meeting proper started with a phone call to Duncan
            MacDougall,
            leader of Retro Equipment Lovers Computer Society - RELICS (formerly
            known as The Other Group of Amigoids) and also the go-to guy for
            Amiga computer repairs. A few years ago, 
            
            Duncan
            
            had repaired Bruce’s Amiga 2000 and gave it the ability to
            read/write external SyQuest SCSI drives. Up to now, Bruce had never
            been able to use that SyQuest drive, i.e., the A2000 would recognize
            it but nothing else worked on the drive. Robert called 
            
            Duncan
            
            and handed the phone over to Bruce. After a few minutes, Bruce
            realized that it would take more explanation when he would be seated
            in front of his A2000. He gave the phone back to Robert, asking for 
            
            Duncan
            
            ’s phone number. Before Robert hung up, he told 
            
            Duncan
            
            about the latest computer he received from a Southern California
            Commodore & Amiga Network member. SCCAN member Tom McWilliams,
            former game programmer for Cinemaware, gave his development Amiga
            3000 to Robert for repairs. The computer had been in storage, and
            before giving it over, Tom had to blow out all the dust and insects
            that were inside of the case. What Robert received was a dirty case,
            missing screws and a keyboard. 
            
            Duncan
            
            asked a few pertinent questions, especially about the condition the
            Ni-cad on-board battery and the mechanical hard drive. The battery
            had started leaking, causing a black spot on the motherboard and
            corroding the legs on a couple of resistors. The hard drive was
            full-size Quantum Fireball 40 meg drive. If the battery damage was
            too much for him to repair, 
            
            Duncan
            
            admitted he’d have to give it over to another friend who was
            better at A3000 motherboard repairs. As for the Fireball, he said
            that the data on it should be archived immediately, because
            full-size ones had rubber parts inside the mech, which deteriorated
            badly over 35+ years. The drive could fail anytime! After the phone call, Robert and Bruce more closely examined the
            A3000. There was a loose board not connected to its motherboard
            slot. It was an AdRize sound card. Why would there be a sound card
            in Tom’s computer? For better sound from the Cinemaware games he
            was developing? Robert showed where the battery corrosion was
            located. He pointed out that it had a Progressive Peripherals 40
            MHz. accelerator. They couldn’t see how much memory was installed
            because of the dual floppy drives hiding much of the motherboard.
            Robert explained the Zorro slots for the use of various cards and
            also explained the enable/disable switch on the backside of the
            computer. The A3000 had a special chip, Amber, which allowed
            standard 31 KHz. VGA monitors to be used on the computer (ordinary
            Amigas scanned up to 15 KHz.). Other meeting points were not ignored. In old business, Robert
            showed the final numbers on the CLASS spreadsheet, a spreadsheet
            that Bruce had helped build during the first day of CLASS. The
            spreadsheet came up $45 short of the total monies Robert received
            from the show. $45 – the equivalent of one paid admission and one
            sale of 3 raffle tickets. To balance the books, Robert inserted the
            $45, marking it with question marks in the notes. They went over the CLASS questions submitted by CLASS attendee, Rich
            Roehm, of 
            
            Las Vegas
            
            . These questions were meant as constructive criticism. One question
            – why the $25 attendance fee? Why not the easier-to-use $20?
            Robert answered that the $25 was meant to pay for the $1,200 room
            fee. That $25 fee had not changed since the late 2010’s during the
            years of the Commodore Vegas Expo. (Robert and Bruce remembered the
            man who came to CLASS on Saturday. That man directly asked, “Why
            is this show so expensive?” Robert replied it was to pay for the
            $1,200 room. The man walked around the show room, came back to
            Robert, said “This isn’t for me,” and left.) Another question – was there another method of paying admission
            and raffles other than cash and Paypal? Well, Robert didn’t have
            any of the cash apps, and both he and Bruce were afraid of the
            trouble and of the service fees that came with taking credit card
            payments. In the interest of getting more people to CLASS, Bruce wanted to
            know about transportation options to the show. Robert referred him
            to the CLASS website which listed the MetroLink stop 0.7 miles away
            from the Burbank VFW venue. Time was passing, and Bruce had to leave soon to go to the movies.
            Robert pulled out the Greaseweazle box, which was a stand alone case
            that housed a Greaseweazle board, a 3 1/2” disk drive, and a 5
            1/4” disk drive. He explained that with the Greaseweazle and its
            accompanying software application on a PC, he could archive the data
            on floppy disks to a disk image and vice versa. He connected the
            Greaseweazle box via USB cable to his PC laptop. He ran the
            Greaseweazle software and inserted a blank 3 1/2” disk into the
            box. 
            The above mentioned Miracle Piano came without Amiga software,
            though it did come with PC software and a Nintendo game system
            cartridge (which contained the software). Robert had to convert the
            Amiga Disk Files (.ADF’s) of the Miracle Piano to real floppy
            disks that could be used on the Amiga 600 which he had brought to
            the meeting. He loaded the .ADF and launched the software. In a few
            minutes, the Miracle Piano disk 1 was created. Using the same
            process, he made disk 2 and disk 3 for the Miracle Piano. Time was up, and Bruce had to leave. No time to run the Miracle
            Piano with its Amiga software disks. With that, Robert reminded that
            the next FCUG meeting would be in early June, not the usual third
            Sunday of the month. This was because Robert wanted to attend the
            mid-month Portland Commodore User Group meeting and primarily to run
            the Pacific Commodore Expo NW in 
            
            Seattle
            
            .
           |  
          | 
           
           |  
          | June
          2025
             By
            Robert Bernardo & Dick Estel
            
             For
            a while it looked like this could be one of those meetings with just
            president Robert Bernardo and one member, in this case, Dick Estel.
            However, Bruce Nieman arrived late as Dick and Robert were enjoying
            a sandwich.
            
             Pre-meeting
            discussion involved snakes, hockey, and hiking trails. Bruce and
            Dick both belong to a group that hikes together once a month, in the
            foothills in winter and spring and in the Sierras in the summer.
            Bruce wondered what was the highest elevation where one might
            encounter rattlesnakes. Dick thought it was about 7,000 feet, but a
            website called Reptile
            Knowledge told us that rattlesnakes were found in a variety of
            habitat types up to about 9,000 feet elevation. A good lesson to
            learn.
            
             Robert
            mentioned that he had been contacted by an official of the Toronto
            PET User Group (TPUG) who wanted to gather information on all
            existing Commodore clubs. Robert was glad to provide the info on all
            West Coast C= clubs (see separate article on this subject).
            
             Knowing
            that Dick was a hockey fan, Robert reported that a brand new hockey
            game has been released for the Amiga. Sadly (or perhaps happily),
            Dick did not own an Amiga nor was he a big fan of computer games.
            His grandsons who both play hockey were likewise without a
            “friend,” aka Amiga.
            
             Once
            we got down to business Robert reported on his upcoming trip to the
            Pacific Northwest, specifically for the Pacific
            Commodore Expo Northwest (PaCommEx V6). He will be stopping in
            the Portland area to visit the Portland
            Commodore Users Group, and will be taking some equipment to be
            repaired by Ray
            Carlsen about 80 miles away. He will also do some activities
            that are not computer-related.
            
             In
            the Seattle area, in addition to the FCUG-sponsored Expo, he hoped
            to attend a talk featuring William Shatner and Neil DeGrasse Tyson.
            Despite the ticket cost of well over $100, it sounded like an
            intriguing event.
            
             A
            company, corei64.com, in
            Canada had licensed some of the products originally created and sold
            by Creative Micro Designs (CMD). Probably CMD’s most famous and
            popular device was the CMD Hard Drive, which made massive amounts of
            storage space available to the C64 and C128. They also made the
            RAMLink, which gave plenty of RAM storage for programs, like GEOS.
            These and their other products were available from COREi64 at very
            high prices. Presently, COREi64 was looking into reproducing the
            SuperCPU, which would increase operating C64/128 speeds to 20 MHz..
            
             Robert
            and Bruce then combined their strength to remove the Miracle Piano
            Teaching System from its very tight box. It is a MIDI keyboard which
            can be played as is, emulating piano, organ, vibraphone and other
            instruments. It also has cables to connect it to five different game
            and/or computer machines, like the Amiga. It can then be set to
            provide instruction as you play. Because it was a MIDI keyboard,
            Robert was hopeful that the keyboard could be connected to the C64
            via TeensyROM cartridge, and then a C64 program on the TeensyROM,
            such as Cynthcart, could used so that the SID sound would be played.
            
             Finally
            Robert demonstrated the latest version of TeensyROM 64/128 on his
            Ultimate 64. This plug-in cartridge contained an array of games,
            music files, pictures, utilities, etc. It has a slot where you can
            plug in an SD card, and TeensyROM 64/128 developer Travis Smith had
            given Robert a card that contained over 2,000 games. Lacking a mouse
            or joystick, we did not play, but enjoyed looking through the vast
            number of games, both well-known and obscure, that were available to
            while away the hours.
           |  
          | 
           
           |  
          | July
          2025
           By
          Robert Bernardo & Dick Estel
           
           For
          our July 20 meeting we had the largest turnout in months – all of
          the currently active local members including a rare visit from young
          Michael Calkin, now 15 and ready to start high school next month.
          Slightly older members present were Robert Bernardo, Bruce Nieman,
          Dave Smith, Roger Van Pelt, and Dick Estel.
           
           In
          February Dick had brought in a Nikon Coolpix camera which had
          malfunctioned so that the lens cover only opened halfway on a
          diagonal. A camera shop had said it could not be repaired. Various
          possible options were discussed, including using pliers to rip out the
          offending lens cover. This month Dick again brought the camera, having
          tried that not-so-gentle option. The camera now opens all the way,
          allowing normal photos, although the lens is half uncovered when the
          cover is “closed.”
           
           Much
          of the other discussion centered around a company which has bought
          rights to use the iconic Commodore logo from its Dutch owners.
          Commodore.net is now offering what it calls “the first real
          Commodore computer in over 30 years.” The product offered, the
          Commodore 64 Ultimate, is much the same as the Ultimate 64 that Robert
          has been bringing to meetings since January 2019. Although Robert had
          put his U64 in an ordinary breadbox C64 case painted black, if you
          looked around the back and right side of the computer, you would see
          dual USB ports, Ethernet port, HDMI port, missing RF jack and channel
          switch, and spacing gaps where there should be plates covering the
          holes. Happy with his U64, Robert does not plan to buy the new C64.
          (Members were skeptical that he could resist.)
           
           The
          new C64 Ultimate comes in a standard Commodore style case, with
          options for a transparent case with colored LED lights inside. Prices
          range from $299 to $499. Pre-orders have reached over 4,000. The
          company also offers lots of other Commodore goodies, including
          T-shirts, hoodies, hats, and mouse pads.
           
           During
          his recent trip to 
          
          Seattle
          
          for the Pacific Commodore Expo, Robert made a side trip to visit Ray
          Carlsen, who is now able to take on more repair business. Robert
          challenged him with a flat C128 that former FCUG repairman Doug
          Cunningham could not repair, a European C128D that needed a North
          American internal power supply, and an SX-64 that needed a keyboard
          cable and a fix for the RAM. For the keyboard cable, Ray used a ribbon
          cable which used standard 25-pin connectors, not looking at all like
          the original keyboard cable. However, Robert reported that a user from
          
          
          Texas
          
          is making 3D-printed versions of the original cable housings. Ray
          plans to experiment with this.
           
           On
          August 1 and 2 Robert will be at the Computer
          History Museum in 
          
          Mountain View
          
          , filming about nine hours of the Amiga 40th anniversary at the
          Vintage Computer Festival, including talks by Commodore and Amiga
          engineers. 
          After all the discussion, Robert got into the nitty-gritty of the
          hardware presentations. First up was the Amiga 3000 from Cinemaware
          game programmer, Tom McWilliams. A few months ago Tom had given the
          computer to Robert so that it could be repaired. It was in a sorry
          state – dirty inside and out, no keyboard, no mouse, loose sound
          card rattling inside the case, no cover plates in the back,
          accelerator card with a failed 68040 CPU due to a failed CPU fan, and
          motherboard damage due to an old, leaking NiCad clock battery. After
          Tom had handed over the A3000, Robert powered it up, and the hard
          drive did not spin up (no flickering hard drive light) and the monitor
          screen was black. 
          Robert brought the computer to Duncan MacDougall, leader of the Retro
          Equipment Lovers International Computer Society in 
          
          San Jose
          
          and the go-to guy for Amiga repairs. Duncan disassembled the computer,
          snipped out the offending battery, washed the motherboard, replaced
          the Kickstart 2.04 tower with Kickstart 3.1 chips that didn’t need
          the tower, archived the original 40 meg Quantum hard drive, replaced
          the 40 meg drive with a 4 gig drive, installed OS 3.1 along with
          Duncan’s mix of WHDLoad games, demos, and apps; added the old hard
          drive archive as a folder on the desktop, added more Fast RAM from the
          original 4 megs up to the maximum 16 megs, replaced the CPU with a
          working CPU and added a CPU heatsink and fan, reattached the sound
          card, and added back plates and rubber feet. Robert provided an Amiga
          2000 keyboard (which could be used on the A3000). 
          Now the repaired computer was to be returned to owner Tom in a few
          weeks. Using one of his AmigaKit mice, Robert was giving the club one
          last public showing of it.  Not
          familiar with the computer, Robert was not able to run any of the
          sound files that Tom had created for his games (where was the Sound
          Studio icon?).  He was able
          to open up some Dpaint files and show the background patterns Tom had
          created.  Also Robert
          opened up a few word-processing files, and the club was able to read
          some letters addressed to Leonard Tramiel (formerly at Commodore but
          who was working at Atari at that time!). 
          After the A3000 presentation, Robert tried to show the newest version
          of Triangular microOS for the C128 in 40-column mode. He had failed to
          show it at PaCommEx,
          thinking that it was due to the SD2IEC’s he was using. This time he
          used Roger’s SD2IEC, but the program failed to run from that device,
          too. The program continued to show an error in line 100, and though
          Roger and Robert looked at the BASIC and compared the lines with an
          earlier version that had run, they were not able to solve the error.
          Robert will have to report this to the programmer.
           
           For
          the last presentation Robert connected the Miracle Piano Teaching
          Keyboard to the club C128 via a TeensyROM 64/128 cartridge and a Mio
          MIDI-to-USB cable. (A wide C128 with a wide musical keyboard… That
          took up lots of space on tables!) Built to be used with the Amiga via
          its serial port, the Miracle Piano also had 
          MIDI
          ports which meant it could be connected to a C64/128. The TeensyROM
          had three 
          MIDI
          programs stored in its non-volatile memory, MIDI2SID, Cynthcart 2.0,
          and Studio 64. Robert and Roger went through each program, each
          program giving different musical results. MIDI4SID was the simplest to
          use; you’d press keys on the Miracle Piano and the program would
          show the notes you played, e.g. C#., though you also change the sound
          parameters, like Attack, Decay, Sustain, and Release. Cynthcart was
          more flexible but more complicated, too. Robert and Roger would have
          to refer to the printed instructions on what Commodore keys changed
          the sounds coming out of the Miracle Piano. With its thicker printed
          instructions, Studio 64 was the most complicated but probably the most
          powerful. If you didn’t want to get into all the buttons and sliders
          in the program, then you could use its over dozen instrument profiles,
          like that for SuperSaw, BeeOrgan, and GoldenBass.
           |  
          | 
            
           |  
          | August
          2025 
          See
            above
           |  
          |   
           |  
          | September
          2025 Meeting
          date September 21
           |  
          |   
           |  
          | October
          2025 Meeting
          date October 19 (Annual Club Lunch)
           |  
          |   
           |  
          | November
          2025 Meeting
          date November 16
           |  
          |   
           |  
          | December
          2025 Meeting
          date December 21
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